mirror of
https://github.com/denoland/deno.git
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ce75e31625
This commit changes "include_js_files!" macro from "deno_core" in a way that "dir" option doesn't cause specifiers to be rewritten to include it. Example: ``` include_js_files! { dir "js", "hello.js", } ``` The above definition required embedders to use: `import ... from "internal:<ext_name>/js/hello.js"`. But with this change, the "js" directory in which the files are stored is an implementation detail, which for embedders results in: `import ... from "internal:<ext_name>/hello.js"`. The directory the files are stored in, is an implementation detail and in some cases might result in a significant size difference for the snapshot. As an example, in "deno_node" extension, we store the source code in "polyfills" directory; which resulted in each specifier to look like "internal:deno_node/polyfills/<module_name>", but with this change it's "internal:deno_node/<module_name>". Given that "deno_node" has over 100 files, many of them having several import specifiers to the same extension, this change removes 10 characters from each import specifier.
91 lines
2.7 KiB
TypeScript
91 lines
2.7 KiB
TypeScript
// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license.
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// Copyright Joyent and Node contributors. All rights reserved. MIT license.
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import { EventEmitter } from "internal:deno_node/events.ts";
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import { notImplemented } from "internal:deno_node/_utils.ts";
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const connectionSymbol = Symbol("connectionProperty");
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const messageCallbacksSymbol = Symbol("messageCallbacks");
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const nextIdSymbol = Symbol("nextId");
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const onMessageSymbol = Symbol("onMessage");
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class Session extends EventEmitter {
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[connectionSymbol]: null;
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[nextIdSymbol]: number;
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[messageCallbacksSymbol]: Map<string, (e: Error) => void>;
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constructor() {
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super();
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notImplemented("inspector.Session.prototype.constructor");
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}
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/** Connects the session to the inspector back-end. */
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connect() {
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notImplemented("inspector.Session.prototype.connect");
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}
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/** Connects the session to the main thread
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* inspector back-end. */
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connectToMainThread() {
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notImplemented("inspector.Session.prototype.connectToMainThread");
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}
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[onMessageSymbol](_message: string) {
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notImplemented("inspector.Session.prototype[Symbol('onMessage')]");
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}
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/** Posts a message to the inspector back-end. */
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post(
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_method: string,
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_params?: Record<string, unknown>,
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_callback?: (...args: unknown[]) => void,
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) {
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notImplemented("inspector.Session.prototype.post");
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}
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/** Immediately closes the session, all pending
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* message callbacks will be called with an
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* error.
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*/
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disconnect() {
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notImplemented("inspector.Session.prototype.disconnect");
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}
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}
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/** Activates inspector on host and port.
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* See https://nodejs.org/api/inspector.html#inspectoropenport-host-wait */
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function open(_port?: number, _host?: string, _wait?: boolean) {
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notImplemented("inspector.Session.prototype.open");
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}
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/** Deactivate the inspector. Blocks until there are no active connections.
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* See https://nodejs.org/api/inspector.html#inspectorclose */
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function close() {
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notImplemented("inspector.Session.prototype.close");
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}
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/** Return the URL of the active inspector, or undefined if there is none.
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* See https://nodejs.org/api/inspector.html#inspectorurl */
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function url() {
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// TODO(kt3k): returns undefined for now, which means the inspector is not activated.
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return undefined;
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}
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/** Blocks until a client (existing or connected later) has sent Runtime.runIfWaitingForDebugger command.
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* See https://nodejs.org/api/inspector.html#inspectorwaitfordebugger */
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function waitForDebugger() {
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notImplemented("inspector.wairForDebugger");
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}
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const console = globalThis.console;
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export { close, console, open, Session, url, waitForDebugger };
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export default {
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close,
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console,
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open,
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Session,
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url,
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waitForDebugger,
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};
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