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https://github.com/denoland/deno.git
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f5c31b56e3
This reverts commit 10e50a1207
Alternative to #13217, IMO the tradeoffs made by #10786 aren't worth it.
It breaks abstractions (crates being self-contained, deno_core without snapshotting etc...) and causes pain points / gotchas for both embedders & devs for a relatively minimal gain in incremental build time ...
Closes #11030
51 lines
1.1 KiB
Rust
51 lines
1.1 KiB
Rust
use deno_core::Extension;
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use deno_bench_util::bench_or_profile;
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use deno_bench_util::bencher::{benchmark_group, Bencher};
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use deno_bench_util::{bench_js_async, bench_js_sync};
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use deno_web::BlobStore;
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struct Permissions;
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impl deno_web::TimersPermission for Permissions {
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fn allow_hrtime(&mut self) -> bool {
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true
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}
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fn check_unstable(
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&self,
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_state: &deno_core::OpState,
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_api_name: &'static str,
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) {
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}
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}
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fn setup() -> Vec<Extension> {
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vec![
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deno_webidl::init(),
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deno_url::init(),
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deno_web::init::<Permissions>(BlobStore::default(), None),
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Extension::builder()
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.js(vec![
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("setup", r#"
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const { opNow, setTimeout, handleTimerMacrotask } = globalThis.__bootstrap.timers;
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Deno.core.setMacrotaskCallback(handleTimerMacrotask);
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"#),
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])
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.state(|state| {
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state.put(Permissions{});
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Ok(())
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})
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.build()
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]
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}
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fn bench_op_now(b: &mut Bencher) {
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bench_js_sync(b, r#"opNow();"#, setup);
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}
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fn bench_set_timeout(b: &mut Bencher) {
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bench_js_async(b, r#"setTimeout(() => {}, 0);"#, setup);
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}
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benchmark_group!(benches, bench_op_now, bench_set_timeout,);
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bench_or_profile!(benches);
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