mirror of
https://github.com/denoland/deno.git
synced 2024-12-27 01:29:14 -05:00
cb6700fa5a
This commit removes three unstable Deno APIs: - "Deno.spawn()" - "Deno.spawnSync()" - "Deno.spawnChild()" These APIs were replaced by a unified "Deno.Command" API.
395 lines
8.5 KiB
Rust
395 lines
8.5 KiB
Rust
// Copyright 2018-2021 the Deno authors. All rights reserved. MIT license.
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use super::io::ChildStderrResource;
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use super::io::ChildStdinResource;
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use super::io::ChildStdoutResource;
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use super::process::Stdio;
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use super::process::StdioOrRid;
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use crate::permissions::Permissions;
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use deno_core::error::AnyError;
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use deno_core::op;
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use deno_core::Extension;
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use deno_core::OpState;
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use deno_core::Resource;
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use deno_core::ResourceId;
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use deno_core::ZeroCopyBuf;
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use serde::Deserialize;
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use serde::Serialize;
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use std::borrow::Cow;
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use std::cell::RefCell;
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#[cfg(windows)]
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use std::os::windows::process::CommandExt;
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use std::process::ExitStatus;
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use std::rc::Rc;
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#[cfg(unix)]
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use std::os::unix::prelude::ExitStatusExt;
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#[cfg(unix)]
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use std::os::unix::process::CommandExt;
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pub fn init() -> Extension {
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Extension::builder()
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.ops(vec![
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op_spawn_child::decl(),
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op_node_unstable_spawn_child::decl(),
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op_spawn_wait::decl(),
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op_spawn_sync::decl(),
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op_node_unstable_spawn_sync::decl(),
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])
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.build()
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}
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struct ChildResource(tokio::process::Child);
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impl Resource for ChildResource {
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fn name(&self) -> Cow<str> {
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"child".into()
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}
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct SpawnArgs {
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cmd: String,
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args: Vec<String>,
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cwd: Option<String>,
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clear_env: bool,
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env: Vec<(String, String)>,
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#[cfg(unix)]
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gid: Option<u32>,
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#[cfg(unix)]
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uid: Option<u32>,
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#[cfg(windows)]
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windows_raw_arguments: bool,
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#[serde(flatten)]
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stdio: ChildStdio,
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}
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#[derive(Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct ChildStdio {
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stdin: Stdio,
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stdout: Stdio,
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stderr: Stdio,
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}
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#[derive(Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct ChildStatus {
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success: bool,
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code: i32,
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signal: Option<String>,
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}
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impl TryFrom<ExitStatus> for ChildStatus {
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type Error = AnyError;
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fn try_from(status: ExitStatus) -> Result<Self, Self::Error> {
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let code = status.code();
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#[cfg(unix)]
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let signal = status.signal();
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#[cfg(not(unix))]
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let signal: Option<i32> = None;
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let status = if let Some(signal) = signal {
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ChildStatus {
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success: false,
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code: 128 + signal,
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#[cfg(unix)]
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signal: Some(
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crate::ops::signal::signal_int_to_str(signal)?.to_string(),
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),
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#[cfg(not(unix))]
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signal: None,
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}
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} else {
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let code = code.expect("Should have either an exit code or a signal.");
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ChildStatus {
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success: code == 0,
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code,
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signal: None,
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}
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};
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Ok(status)
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}
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}
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#[derive(Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct SpawnOutput {
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status: ChildStatus,
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stdout: Option<ZeroCopyBuf>,
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stderr: Option<ZeroCopyBuf>,
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}
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fn node_unstable_create_command(
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state: &mut OpState,
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args: SpawnArgs,
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api_name: &str,
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) -> Result<std::process::Command, AnyError> {
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state
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.borrow_mut::<Permissions>()
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.run
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.check(&args.cmd, Some(api_name))?;
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let mut command = std::process::Command::new(args.cmd);
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#[cfg(windows)]
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if args.windows_raw_arguments {
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for arg in args.args.iter() {
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command.raw_arg(arg);
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}
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} else {
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command.args(args.args);
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}
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#[cfg(not(windows))]
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command.args(args.args);
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if let Some(cwd) = args.cwd {
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command.current_dir(cwd);
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}
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if args.clear_env {
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command.env_clear();
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}
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command.envs(args.env);
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#[cfg(unix)]
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if let Some(gid) = args.gid {
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command.gid(gid);
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}
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#[cfg(unix)]
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if let Some(uid) = args.uid {
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command.uid(uid);
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}
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#[cfg(unix)]
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// TODO(bartlomieju):
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#[allow(clippy::undocumented_unsafe_blocks)]
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unsafe {
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command.pre_exec(|| {
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libc::setgroups(0, std::ptr::null());
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Ok(())
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});
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}
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command.stdin(args.stdio.stdin.as_stdio());
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command.stdout(match args.stdio.stdout {
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Stdio::Inherit => StdioOrRid::Rid(1).as_stdio(state)?,
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value => value.as_stdio(),
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});
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command.stderr(match args.stdio.stderr {
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Stdio::Inherit => StdioOrRid::Rid(2).as_stdio(state)?,
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value => value.as_stdio(),
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});
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Ok(command)
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}
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fn create_command(
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state: &mut OpState,
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args: SpawnArgs,
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api_name: &str,
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) -> Result<std::process::Command, AnyError> {
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super::check_unstable(state, "Deno.spawn");
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state
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.borrow_mut::<Permissions>()
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.run
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.check(&args.cmd, Some(api_name))?;
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let mut command = std::process::Command::new(args.cmd);
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#[cfg(windows)]
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if args.windows_raw_arguments {
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for arg in args.args.iter() {
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command.raw_arg(arg);
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}
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} else {
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command.args(args.args);
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}
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#[cfg(not(windows))]
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command.args(args.args);
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if let Some(cwd) = args.cwd {
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command.current_dir(cwd);
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}
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if args.clear_env {
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command.env_clear();
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}
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command.envs(args.env);
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#[cfg(unix)]
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if let Some(gid) = args.gid {
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super::check_unstable(state, "Deno.spawn.gid");
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command.gid(gid);
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}
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#[cfg(unix)]
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if let Some(uid) = args.uid {
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super::check_unstable(state, "Deno.spawn.uid");
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command.uid(uid);
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}
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#[cfg(unix)]
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// TODO(bartlomieju):
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#[allow(clippy::undocumented_unsafe_blocks)]
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unsafe {
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command.pre_exec(|| {
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libc::setgroups(0, std::ptr::null());
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Ok(())
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});
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}
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command.stdin(args.stdio.stdin.as_stdio());
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command.stdout(match args.stdio.stdout {
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Stdio::Inherit => StdioOrRid::Rid(1).as_stdio(state)?,
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value => value.as_stdio(),
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});
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command.stderr(match args.stdio.stderr {
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Stdio::Inherit => StdioOrRid::Rid(2).as_stdio(state)?,
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value => value.as_stdio(),
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});
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Ok(command)
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}
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#[derive(Serialize)]
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#[serde(rename_all = "camelCase")]
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struct Child {
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rid: ResourceId,
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pid: u32,
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stdin_rid: Option<ResourceId>,
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stdout_rid: Option<ResourceId>,
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stderr_rid: Option<ResourceId>,
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}
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fn spawn_child(
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state: &mut OpState,
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command: std::process::Command,
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) -> Result<Child, AnyError> {
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let mut command = tokio::process::Command::from(command);
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// TODO(@crowlkats): allow detaching processes.
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// currently deno will orphan a process when exiting with an error or Deno.exit()
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// We want to kill child when it's closed
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command.kill_on_drop(true);
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let mut child = command.spawn()?;
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let pid = child.id().expect("Process ID should be set.");
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let stdin_rid = child
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.stdin
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.take()
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.map(|stdin| state.resource_table.add(ChildStdinResource::from(stdin)));
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let stdout_rid = child
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.stdout
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.take()
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.map(|stdout| state.resource_table.add(ChildStdoutResource::from(stdout)));
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let stderr_rid = child
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.stderr
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.take()
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.map(|stderr| state.resource_table.add(ChildStderrResource::from(stderr)));
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let child_rid = state.resource_table.add(ChildResource(child));
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Ok(Child {
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rid: child_rid,
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pid,
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stdin_rid,
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stdout_rid,
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stderr_rid,
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})
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}
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#[op]
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fn op_spawn_child(
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state: &mut OpState,
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args: SpawnArgs,
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api_name: String,
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) -> Result<Child, AnyError> {
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let command = create_command(state, args, &api_name)?;
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spawn_child(state, command)
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}
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#[op]
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fn op_node_unstable_spawn_child(
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state: &mut OpState,
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args: SpawnArgs,
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api_name: String,
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) -> Result<Child, AnyError> {
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let command = node_unstable_create_command(state, args, &api_name)?;
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spawn_child(state, command)
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}
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#[op]
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async fn op_spawn_wait(
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state: Rc<RefCell<OpState>>,
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rid: ResourceId,
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) -> Result<ChildStatus, AnyError> {
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let resource = state
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.borrow_mut()
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.resource_table
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.take::<ChildResource>(rid)?;
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Rc::try_unwrap(resource)
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.ok()
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.unwrap()
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.0
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.wait()
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.await?
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.try_into()
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}
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#[op]
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fn op_spawn_sync(
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state: &mut OpState,
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args: SpawnArgs,
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) -> Result<SpawnOutput, AnyError> {
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let stdout = matches!(args.stdio.stdout, Stdio::Piped);
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let stderr = matches!(args.stdio.stderr, Stdio::Piped);
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let output =
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create_command(state, args, "Deno.Command().outputSync()")?.output()?;
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Ok(SpawnOutput {
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status: output.status.try_into()?,
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stdout: if stdout {
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Some(output.stdout.into())
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} else {
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None
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},
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stderr: if stderr {
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Some(output.stderr.into())
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} else {
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None
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},
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})
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}
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#[op]
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fn op_node_unstable_spawn_sync(
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state: &mut OpState,
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args: SpawnArgs,
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) -> Result<SpawnOutput, AnyError> {
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let stdout = matches!(args.stdio.stdout, Stdio::Piped);
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let stderr = matches!(args.stdio.stderr, Stdio::Piped);
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let output =
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node_unstable_create_command(state, args, "Deno.Command().outputSync()")?
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.output()?;
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Ok(SpawnOutput {
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status: output.status.try_into()?,
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stdout: if stdout {
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Some(output.stdout.into())
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} else {
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None
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},
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stderr: if stderr {
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Some(output.stderr.into())
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} else {
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None
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},
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})
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}
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