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denoland-rusty-v8/src/local.rs

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use crate::value::Value;
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use std::marker::PhantomData;
use std::ops::Deref;
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use std::ops::DerefMut;
use std::ptr::NonNull;
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/// An object reference managed by the v8 garbage collector.
///
/// All objects returned from v8 have to be tracked by the garbage
/// collector so that it knows that the objects are still alive. Also,
/// because the garbage collector may move objects, it is unsafe to
/// point directly to an object. Instead, all objects are stored in
/// handles which are known by the garbage collector and updated
/// whenever an object moves. Handles should always be passed by value
/// (except in cases like out-parameters) and they should never be
/// allocated on the heap.
///
/// There are two types of handles: local and persistent handles.
///
/// Local handles are light-weight and transient and typically used in
/// local operations. They are managed by HandleScopes. That means that a
/// HandleScope must exist on the stack when they are created and that they are
/// only valid inside of the HandleScope active during their creation.
/// For passing a local handle to an outer HandleScope, an EscapableHandleScope
/// and its Escape() method must be used.
///
/// Persistent handles can be used when storing objects across several
/// independent operations and have to be explicitly deallocated when they're no
/// longer used.
///
/// It is safe to extract the object stored in the handle by
/// dereferencing the handle (for instance, to extract the *Object from
/// a Local<Object>); the value will still be governed by a handle
/// behind the scenes and the same rules apply to these values as to
/// their handles.
///
/// Note: Local handles in Rusty V8 differ from the V8 C++ API in that they are
/// never empty. In situations where empty handles are needed, use
/// Option<Local>.
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pub struct Local<'sc, T>(NonNull<T>, PhantomData<&'sc ()>);
impl<'sc, T> Copy for Local<'sc, T> {}
impl<'sc, T> Clone for Local<'sc, T> {
fn clone(&self) -> Self {
Self(self.0, self.1)
}
}
impl<'sc, T> Local<'sc, T> {
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pub unsafe fn from_raw(ptr: *mut T) -> Option<Self> {
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Some(Self(NonNull::new(ptr)?, PhantomData))
}
}
impl<'sc, T> Deref for Local<'sc, T> {
type Target = T;
fn deref(&self) -> &T {
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unsafe { self.0.as_ref() }
}
}
impl<'sc, T> DerefMut for Local<'sc, T> {
fn deref_mut(&mut self) -> &mut T {
unsafe { self.0.as_mut() }
}
}
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// TODO make it possible for targets other than Local<Value>. For example
// Local<String> should be able to be down cast to Local<Name>.
impl<'sc, T> From<Local<'sc, T>> for Local<'sc, Value>
where
T: Deref<Target = Value>,
{
fn from(v: Local<'sc, T>) -> Local<'sc, Value> {
unsafe { std::mem::transmute(v) }
}
}
#[test]
fn test_size_of_local() {
use std::mem::size_of;
assert_eq!(size_of::<Local<Value>>(), size_of::<*const Value>());
assert_eq!(size_of::<Option<Local<Value>>>(), size_of::<*const Value>());
}