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Add V8::set_entropy_source() (#460)

This commit is contained in:
Ben Noordhuis 2020-09-08 03:01:36 +02:00 committed by GitHub
parent b31dbc89dc
commit d60e367a9b
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3 changed files with 103 additions and 0 deletions

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@ -8,10 +8,12 @@ use std::vec::Vec;
use crate::platform::Platform;
use crate::support::UniqueRef;
use crate::support::UnitType;
extern "C" {
fn v8__V8__SetFlagsFromCommandLine(argc: *mut c_int, argv: *mut *mut c_char);
fn v8__V8__SetFlagsFromString(flags: *const u8, length: usize);
fn v8__V8__SetEntropySource(callback: EntropySource);
fn v8__V8__GetVersion() -> *const c_char;
fn v8__V8__InitializePlatform(platform: *mut Platform);
fn v8__V8__Initialize();
@ -19,6 +21,42 @@ extern "C" {
fn v8__V8__ShutdownPlatform();
}
/// EntropySource is used as a callback function when v8 needs a source
/// of entropy.
#[derive(Copy, Clone)]
#[repr(transparent)]
pub struct EntropySource(RawEntropySource);
pub trait IntoEntropySource:
UnitType + Into<EntropySource> + FnOnce(&mut [u8]) -> bool
{
}
impl<F> IntoEntropySource for F where
F: UnitType + Into<EntropySource> + FnOnce(&mut [u8]) -> bool
{
}
type RawEntropySource = extern "C" fn(*mut u8, usize) -> bool;
impl<F> From<F> for EntropySource
where
F: UnitType + FnOnce(&mut [u8]) -> bool,
{
fn from(_: F) -> Self {
#[inline(always)]
extern "C" fn adapter<F: IntoEntropySource>(
buffer: *mut u8,
length: usize,
) -> bool {
let buffer = unsafe { std::slice::from_raw_parts_mut(buffer, length) };
(F::get())(buffer)
}
Self(adapter::<F>)
}
}
#[derive(Debug, Eq, PartialEq)]
enum GlobalState {
Uninitialized,
@ -87,6 +125,14 @@ pub fn set_flags_from_string(flags: &str) {
}
}
/// Allows the host application to provide a callback which can be used
/// as a source of entropy for random number generators.
pub fn set_entropy_source(
callback: impl UnitType + Into<EntropySource> + FnOnce(&mut [u8]) -> bool,
) {
unsafe { v8__V8__SetEntropySource(callback.into()) };
}
/// Get the version string.
pub fn get_version() -> &'static str {
let version = unsafe { v8__V8__GetVersion() };

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@ -97,6 +97,10 @@ void v8__V8__SetFlagsFromString(const char* flags, size_t length) {
v8::V8::SetFlagsFromString(flags, length);
}
void v8__V8__SetEntropySource(v8::EntropySource callback) {
v8::V8::SetEntropySource(callback);
}
const char* v8__V8__GetVersion() { return v8::V8::GetVersion(); }
void v8__V8__InitializePlatform(v8::Platform* platform) {

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@ -0,0 +1,53 @@
// Tests from the same file run in a single process. That's why this test
// is in its own file, because changing the entropy source affects the
// whole process.
use rusty_v8 as v8;
use std::sync::atomic::AtomicUsize;
use std::sync::atomic::Ordering;
static CALLS: AtomicUsize = AtomicUsize::new(0);
#[test]
fn set_entropy_source() {
const N: usize = 3;
v8::V8::set_entropy_source(|buf| {
CALLS.fetch_add(1, Ordering::SeqCst);
for c in buf {
*c = 42;
}
true
});
v8::V8::initialize_platform(v8::new_default_platform().unwrap());
v8::V8::initialize();
// Assumes that every isolate creates a PRNG from scratch, which is currently true.
let mut results = vec![];
for _ in 0..N {
let isolate = &mut v8::Isolate::new(Default::default());
let scope = &mut v8::HandleScope::new(isolate);
let context = v8::Context::new(scope);
let scope = &mut v8::ContextScope::new(scope, context);
let source = v8::String::new(scope, "Math.random()").unwrap();
let script = v8::Script::compile(scope, source, None).unwrap();
let result = script.run(scope).unwrap();
let result = result.to_string(scope).unwrap();
let result = result.to_rust_string_lossy(scope);
results.push(result);
}
unsafe {
v8::V8::dispose();
}
v8::V8::shutdown_platform();
// All runs should have produced the same value.
assert_eq!(results.len(), N);
results.dedup();
assert_eq!(results.len(), 1);
// Doesn't have to be exactly N because V8 also calls
// the EntropySource for things like hash seeds and ASLR.
assert!(CALLS.load(Ordering::SeqCst) >= N);
}