Check that it actually performs the expected operation (adding two
numbers) because it didn't - the callback's function prototype was
wrong. V8 always passes the receiver object as the first parameter.
Currently, when a finalizer callback is registered, it is not
guaranteed to be called if there is a global reference to the
corresponding object that survives the isolate. This is because the
finalizer callback takes a `&mut Isolate`, and so it must be called
before the isolate is fully destroyed, but all existing globals
(including possibly the one being currently finalized) are still
usable while there still exists a mutable reference to the isolate.
However, there are still use cases for having finalizers that are
guaranteed to run regardless of any remaining globals, but that don't
require any interaction with the isolate. This change adds them.
This change also changes the context annex to use a guaranteed
finalizer, fixing a bug with context slots not being freed if there
were any globals to the context at the time the isolate is dropped.
Ensure allocation of typed arrays and arraybuffers always goes through
the embedder's ArrayBufferAllocator, otherwise small buffers get moved
around by the garbage collector but embedders normally want them to have
fixed addresses.
property_attribute previously had an addition operator overload which
doesn't make much sense in comparison to the corresponding V8
enumeration. This changes that to a bitor overload.
Signed-off-by: Darshan Sen <raisinten@gmail.com>
This change allows the customization of the behavior of
v8::Object::GetOwnPropertyNames() and v8::Object::GetPropertyNames() by
accepting all the options that the raw V8 API supports.
Signed-off-by: Darshan Sen <raisinten@gmail.com>
- remove friendly build script output in favor of brevity
- Revert "Add support for generating a `clangd` compilation database (#823)"
- simplify subprocess invocations