use crate::isolate::Isolate; use crate::support::int; use crate::support::MapFnTo; use crate::support::MaybeBool; use crate::AccessorNameGetterCallback; use crate::Array; use crate::Context; use crate::Local; use crate::Map; use crate::Name; use crate::Object; use crate::PropertyAttribute; use crate::ToLocal; use crate::Value; extern "C" { fn v8__Object__New(isolate: *mut Isolate) -> *const Object; fn v8__Object__New__with_prototype_and_properties( isolate: *mut Isolate, prototype_or_null: *const Value, names: *const *const Name, values: *const *const Value, length: usize, ) -> *const Object; fn v8__Object__SetAccessor( this: *const Object, context: *const Context, key: *const Name, getter: AccessorNameGetterCallback, ) -> MaybeBool; fn v8__Object__Get( this: *const Object, context: *const Context, key: *const Value, ) -> *const Value; fn v8__Object__GetIndex( this: *const Object, context: *const Context, index: u32, ) -> *const Value; fn v8__Object__GetPrototype(this: *const Object) -> *const Value; fn v8__Object__Set( this: *const Object, context: *const Context, key: *const Value, value: *const Value, ) -> MaybeBool; fn v8__Object__SetIndex( this: *const Object, context: *const Context, index: u32, value: *const Value, ) -> MaybeBool; fn v8__Object__SetPrototype( this: *const Object, context: *const Context, prototype: *const Value, ) -> MaybeBool; fn v8__Object__CreateDataProperty( this: *const Object, context: *const Context, key: *const Name, value: *const Value, ) -> MaybeBool; fn v8__Object__DefineOwnProperty( this: *const Object, context: *const Context, key: *const Name, value: *const Value, attr: PropertyAttribute, ) -> MaybeBool; fn v8__Object__GetIdentityHash(this: *const Object) -> int; fn v8__Object__CreationContext(this: *const Object) -> *const Context; fn v8__Array__New(isolate: *mut Isolate, length: int) -> *const Array; fn v8__Array__New_with_elements( isolate: *mut Isolate, elements: *const *const Value, length: usize, ) -> *const Array; fn v8__Array__Length(array: *const Array) -> u32; fn v8__Map__Size(map: *const Map) -> usize; fn v8__Map__As__Array(this: *const Map) -> *const Array; } impl Object { /// Creates an empty object. pub fn new<'sc>(scope: &mut impl ToLocal<'sc>) -> Local<'sc, Object> { let ptr = unsafe { v8__Object__New(scope.isolate()) }; unsafe { scope.to_local(ptr) }.unwrap() } /// Creates a JavaScript object with the given properties, and /// a the given prototype_or_null (which can be any JavaScript /// value, and if it's null, the newly created object won't have /// a prototype at all). This is similar to Object.create(). /// All properties will be created as enumerable, configurable /// and writable properties. pub fn with_prototype_and_properties<'sc>( scope: &mut impl ToLocal<'sc>, prototype_or_null: Local<'sc, Value>, names: &[Local], values: &[Local], ) -> Local<'sc, Object> { assert_eq!(names.len(), values.len()); let names = Local::slice_into_raw(names); let values = Local::slice_into_raw(values); unsafe { let object = v8__Object__New__with_prototype_and_properties( scope.isolate(), &*prototype_or_null, names.as_ptr(), values.as_ptr(), names.len(), ); scope.to_local(object).unwrap() } } /// Set only return Just(true) or Empty(), so if it should never fail, use /// result.Check(). pub fn set( &self, context: Local, key: Local, value: Local, ) -> Option { unsafe { v8__Object__Set(self, &*context, &*key, &*value) }.into() } /// Set only return Just(true) or Empty(), so if it should never fail, use /// result.Check(). pub fn set_index( &self, context: Local, index: u32, value: Local, ) -> Option { unsafe { v8__Object__SetIndex(self, &*context, index, &*value) }.into() } /// Set the prototype object. This does not skip objects marked to be /// skipped by proto and it does not consult the security handler. pub fn set_prototype( &self, context: Local, prototype: Local, ) -> Option { unsafe { v8__Object__SetPrototype(self, &*context, &*prototype) }.into() } /// Implements CreateDataProperty (ECMA-262, 7.3.4). /// /// Defines a configurable, writable, enumerable property with the given value /// on the object unless the property already exists and is not configurable /// or the object is not extensible. /// /// Returns true on success. pub fn create_data_property( &self, context: Local, key: Local, value: Local, ) -> Option { unsafe { v8__Object__CreateDataProperty(self, &*context, &*key, &*value) } .into() } /// Implements DefineOwnProperty. /// /// In general, CreateDataProperty will be faster, however, does not allow /// for specifying attributes. /// /// Returns true on success. pub fn define_own_property( &self, context: Local, key: Local, value: Local, attr: PropertyAttribute, ) -> Option { unsafe { v8__Object__DefineOwnProperty(self, &*context, &*key, &*value, attr) } .into() } pub fn get<'a>( &self, scope: &mut impl ToLocal<'a>, context: Local, key: Local, ) -> Option> { unsafe { let ptr = v8__Object__Get(self, &*context, &*key); scope.to_local(ptr) } } pub fn get_index<'a>( &self, scope: &mut impl ToLocal<'a>, context: Local, index: u32, ) -> Option> { unsafe { let ptr = v8__Object__GetIndex(self, &*context, index); scope.to_local(ptr) } } /// Get the prototype object. This does not skip objects marked to be /// skipped by proto and it does not consult the security handler. pub fn get_prototype<'a>( &self, scope: &mut impl ToLocal<'a>, ) -> Option> { unsafe { let ptr = v8__Object__GetPrototype(self); scope.to_local(ptr) } } /// Note: SideEffectType affects the getter only, not the setter. pub fn set_accessor( &mut self, context: Local, name: Local, getter: impl for<'s> MapFnTo>, ) -> Option { unsafe { v8__Object__SetAccessor(self, &*context, &*name, getter.map_fn_to()) } .into() } /// Returns the identity hash for this object. The current implementation /// uses a hidden property on the object to store the identity hash. /// /// The return value will never be 0. Also, it is not guaranteed to be /// unique. pub fn get_identity_hash(&self) -> int { unsafe { v8__Object__GetIdentityHash(self) } } /// Returns the context in which the object was created. pub fn creation_context<'a>( &self, scope: &mut impl ToLocal<'a>, ) -> Local<'a, Context> { unsafe { let ptr = v8__Object__CreationContext(self); scope.to_local(ptr).unwrap() } } } impl Array { /// Creates a JavaScript array with the given length. If the length /// is negative the returned array will have length 0. pub fn new<'sc>( scope: &mut impl ToLocal<'sc>, length: i32, ) -> Local<'sc, Array> { let ptr = unsafe { v8__Array__New(scope.isolate(), length) }; unsafe { scope.to_local(ptr) }.unwrap() } /// Creates a JavaScript array out of a Local array with a known length. pub fn new_with_elements<'sc>( scope: &mut impl ToLocal<'sc>, elements: &[Local], ) -> Local<'sc, Array> { if elements.is_empty() { return Self::new(scope, 0); } let elements = Local::slice_into_raw(elements); let ptr = unsafe { v8__Array__New_with_elements( scope.isolate(), elements.as_ptr(), elements.len(), ) }; unsafe { scope.to_local(ptr) }.unwrap() } pub fn length(&self) -> u32 { unsafe { v8__Array__Length(self) } } } impl Map { pub fn size(&self) -> usize { unsafe { v8__Map__Size(self) } } /// Returns an array of length size() * 2, where index N is the Nth key and /// index N + 1 is the Nth value. pub fn as_array<'sc>( &self, scope: &mut impl ToLocal<'sc>, ) -> Local<'sc, Array> { let ptr = unsafe { v8__Map__As__Array(self) }; unsafe { scope.to_local(ptr) }.unwrap() } }