0
0
Fork 0
mirror of https://github.com/denoland/rusty_v8.git synced 2024-12-12 02:27:50 -05:00
denoland-rusty-v8/examples/android/lib.rs
2022-01-19 16:09:07 +05:30

152 lines
4.5 KiB
Rust

// Copyright 2019-2021 the Deno authors. All rights reserved. MIT license.
// Don't run on non-Android targets.
#![cfg(target_os = "android")]
// Don't run this as a test in `--all-targets` mode.
#![cfg(not(test))]
use pixels::Pixels;
use pixels::SurfaceTexture;
use std::cell::Cell;
use winit::platform::run_return::EventLoopExtRunReturn;
#[ndk_glue::main(
backtrace = "on",
logger(level = "debug", tag = "android_fractal")
)]
fn main() {
let mut event_loop = winit::event_loop::EventLoop::new();
let window = winit::window::WindowBuilder::new()
.with_title("rusty_v8 android_fractal")
.build(&event_loop)
.unwrap();
// Initialize V8.
let platform = v8::new_default_platform(0, false).make_shared();
v8::V8::initialize_platform(platform);
v8::V8::initialize();
let mut isolate = v8::Isolate::new(v8::CreateParams::default());
let mut scope = v8::HandleScope::new(&mut isolate);
let source = v8::String::new(&mut scope, include_str!("fractal.js")).unwrap();
let context = v8::Context::new(&mut scope);
let mut context_scope = v8::ContextScope::new(&mut scope, context);
execute_script(&mut context_scope, source);
let draw_str = v8::String::new(&mut context_scope, "DrawFrame").unwrap();
let draw_fn = context
.global(&mut context_scope)
.get(&mut context_scope, draw_str.into())
.expect("missing function DrawFrame");
let draw_fn =
v8::Local::<v8::Function>::try_from(draw_fn).expect("function expected");
let mut allowed = false;
loop {
event_loop.run_return(|event, _, control_flow| {
*control_flow = winit::event_loop::ControlFlow::Wait;
match event {
winit::event::Event::WindowEvent {
event: winit::event::WindowEvent::CloseRequested,
..
} => *control_flow = winit::event_loop::ControlFlow::Exit,
// Drawing on android must only happen before Event::Suspended and
// after Event::Resumed.
//
// https://github.com/rust-windowing/winit/issues/1588
winit::event::Event::Resumed => {
allowed = true;
}
winit::event::Event::Suspended => {
allowed = false;
}
winit::event::Event::RedrawRequested(_) => {
if !allowed {
return;
}
let surface_texture = SurfaceTexture::new(800, 800, &window);
let mut pixels = Pixels::new(800, 800, surface_texture).unwrap();
draw(&mut context_scope, draw_fn, pixels.get_frame());
if pixels.render().is_err() {
*control_flow = winit::event_loop::ControlFlow::Exit;
return;
}
}
_ => {}
}
window.request_redraw();
});
}
}
fn execute_script(
context_scope: &mut v8::ContextScope<v8::HandleScope>,
script: v8::Local<v8::String>,
) {
let scope = &mut v8::HandleScope::new(context_scope);
let try_catch = &mut v8::TryCatch::new(scope);
let script = v8::Script::compile(try_catch, script, None)
.expect("failed to compile script");
if script.run(try_catch).is_none() {
let exception_string = try_catch
.stack_trace()
.or_else(|| try_catch.exception())
.map(|value| value.to_rust_string_lossy(try_catch))
.unwrap_or_else(|| "no stack trace".into());
panic!("{}", exception_string);
}
}
fn draw(
context_scope: &mut v8::ContextScope<v8::HandleScope>,
draw_fn: v8::Local<v8::Function>,
frame: &mut [u8],
) {
let scope = &mut v8::HandleScope::new(context_scope);
let recv = v8::undefined(scope);
let try_catch = &mut v8::TryCatch::new(scope);
let len = frame.len();
let frame_len = v8::Integer::new(try_catch, len as i32);
let ab = match draw_fn.call(try_catch, recv.into(), &[frame_len.into()]) {
Some(ab) => ab,
None => {
let exception_string = try_catch
.stack_trace()
.or_else(|| try_catch.exception())
.map(|value| value.to_rust_string_lossy(try_catch))
.unwrap_or_else(|| "no stack trace".into());
panic!("{}", exception_string);
}
};
let ab =
v8::Local::<v8::ArrayBuffer>::try_from(ab).expect("array buffer expected");
let bs = ab.get_backing_store();
let js_frame = unsafe { get_backing_store_slice(&bs, 0, len) };
frame.copy_from_slice(js_frame.as_ref());
}
unsafe fn get_backing_store_slice(
backing_store: &v8::SharedRef<v8::BackingStore>,
byte_offset: usize,
byte_length: usize,
) -> &[u8] {
let cells: *const [Cell<u8>] =
&backing_store[byte_offset..byte_offset + byte_length];
let bytes = cells as *const [u8];
&*bytes
}