mirror of
https://github.com/denoland/rusty_v8.git
synced 2024-12-28 10:09:25 -05:00
280 lines
7.7 KiB
Rust
280 lines
7.7 KiB
Rust
use crate::isolate::Isolate;
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use crate::support::int;
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use crate::support::MapFnTo;
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use crate::support::MaybeBool;
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use crate::AccessorNameGetterCallback;
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use crate::Array;
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use crate::Context;
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use crate::Local;
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use crate::Name;
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use crate::Object;
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use crate::PropertyAttribute;
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use crate::ToLocal;
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use crate::Value;
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extern "C" {
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fn v8__Object__New(isolate: *mut Isolate) -> *mut Object;
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fn v8__Object__New__with_prototype_and_properties(
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isolate: *mut Isolate,
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prototype_or_null: Local<Value>,
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names: *mut Local<Name>,
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values: *mut Local<Value>,
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length: usize,
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) -> *mut Object;
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fn v8__Object__SetAccessor(
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self_: &Object,
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context: Local<Context>,
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name: Local<Name>,
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getter: AccessorNameGetterCallback,
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) -> MaybeBool;
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fn v8__Object__Get(
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object: &Object,
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context: Local<Context>,
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key: Local<Value>,
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) -> *mut Value;
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fn v8__Object__GetIndex(
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object: &Object,
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context: Local<Context>,
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index: u32,
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) -> *mut Value;
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fn v8__Object__GetPrototype(object: &Object) -> *mut Value;
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fn v8__Object__Set(
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object: &Object,
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context: Local<Context>,
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key: Local<Value>,
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value: Local<Value>,
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) -> MaybeBool;
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fn v8__Object__SetIndex(
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object: &Object,
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context: Local<Context>,
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index: u32,
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value: Local<Value>,
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) -> MaybeBool;
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fn v8__Object__SetPrototype(
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object: &Object,
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context: Local<Context>,
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prototype: Local<Value>,
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) -> MaybeBool;
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fn v8__Object__CreateDataProperty(
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object: &Object,
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context: Local<Context>,
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key: Local<Name>,
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value: Local<Value>,
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) -> MaybeBool;
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fn v8__Object__DefineOwnProperty(
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object: &Object,
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context: Local<Context>,
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key: Local<Name>,
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value: Local<Value>,
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attr: PropertyAttribute,
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) -> MaybeBool;
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fn v8__Object__GetIdentityHash(object: &Object) -> int;
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fn v8__Object__CreationContext(object: &Object) -> *mut Context;
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fn v8__Array__New(isolate: *mut Isolate, length: int) -> *mut Array;
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fn v8__Array__New_with_elements(
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isolate: *mut Isolate,
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elements: *const Local<Value>,
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length: usize,
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) -> *mut Array;
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fn v8__Array__Length(array: &Array) -> u32;
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}
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impl Object {
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/// Creates an empty object.
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pub fn new<'sc>(scope: &mut impl ToLocal<'sc>) -> Local<'sc, Object> {
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let ptr = unsafe { v8__Object__New(scope.isolate()) };
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unsafe { scope.to_local(ptr) }.unwrap()
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}
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/// Creates a JavaScript object with the given properties, and
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/// a the given prototype_or_null (which can be any JavaScript
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/// value, and if it's null, the newly created object won't have
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/// a prototype at all). This is similar to Object.create().
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/// All properties will be created as enumerable, configurable
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/// and writable properties.
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pub fn with_prototype_and_properties<'sc>(
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scope: &mut impl ToLocal<'sc>,
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prototype_or_null: Local<'sc, Value>,
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names: &[Local<Name>],
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values: &[Local<Value>],
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) -> Local<'sc, Object> {
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assert_eq!(names.len(), values.len());
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unsafe {
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let object = v8__Object__New__with_prototype_and_properties(
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scope.isolate(),
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prototype_or_null,
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names.as_ptr() as *mut Local<Name>,
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values.as_ptr() as *mut Local<Value>,
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names.len(),
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);
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scope.to_local(object).unwrap()
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}
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}
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/// Set only return Just(true) or Empty(), so if it should never fail, use
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/// result.Check().
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pub fn set(
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&self,
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context: Local<Context>,
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key: Local<Value>,
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value: Local<Value>,
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) -> Option<bool> {
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unsafe { v8__Object__Set(self, context, key, value) }.into()
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}
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/// Set only return Just(true) or Empty(), so if it should never fail, use
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/// result.Check().
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pub fn set_index(
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&self,
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context: Local<Context>,
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index: u32,
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value: Local<Value>,
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) -> Option<bool> {
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unsafe { v8__Object__SetIndex(self, context, index, value) }.into()
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}
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/// Set the prototype object. This does not skip objects marked to be
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/// skipped by proto and it does not consult the security handler.
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pub fn set_prototype(
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&self,
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context: Local<Context>,
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prototype: Local<Value>,
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) -> Option<bool> {
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unsafe { v8__Object__SetPrototype(self, context, prototype) }.into()
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}
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/// Implements CreateDataProperty (ECMA-262, 7.3.4).
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///
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/// Defines a configurable, writable, enumerable property with the given value
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/// on the object unless the property already exists and is not configurable
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/// or the object is not extensible.
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///
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/// Returns true on success.
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pub fn create_data_property(
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&self,
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context: Local<Context>,
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key: Local<Name>,
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value: Local<Value>,
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) -> Option<bool> {
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unsafe { v8__Object__CreateDataProperty(self, context, key, value) }.into()
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}
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/// Implements DefineOwnProperty.
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///
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/// In general, CreateDataProperty will be faster, however, does not allow
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/// for specifying attributes.
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///
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/// Returns true on success.
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pub fn define_own_property(
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&self,
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context: Local<Context>,
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key: Local<Name>,
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value: Local<Value>,
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attr: PropertyAttribute,
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) -> Option<bool> {
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unsafe { v8__Object__DefineOwnProperty(self, context, key, value, attr) }
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.into()
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}
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pub fn get<'a>(
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&self,
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scope: &mut impl ToLocal<'a>,
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context: Local<Context>,
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key: Local<Value>,
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) -> Option<Local<'a, Value>> {
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unsafe {
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let ptr = v8__Object__Get(self, context, key);
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scope.to_local(ptr)
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}
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}
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pub fn get_index<'a>(
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&self,
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scope: &mut impl ToLocal<'a>,
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context: Local<Context>,
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index: u32,
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) -> Option<Local<'a, Value>> {
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unsafe {
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let ptr = v8__Object__GetIndex(self, context, index);
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scope.to_local(ptr)
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}
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}
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/// Get the prototype object. This does not skip objects marked to be
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/// skipped by proto and it does not consult the security handler.
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pub fn get_prototype<'a>(
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&self,
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scope: &mut impl ToLocal<'a>,
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) -> Option<Local<'a, Value>> {
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unsafe {
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let ptr = v8__Object__GetPrototype(self);
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scope.to_local(ptr)
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}
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}
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/// Note: SideEffectType affects the getter only, not the setter.
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pub fn set_accessor(
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&mut self,
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context: Local<Context>,
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name: Local<Name>,
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getter: impl for<'s> MapFnTo<AccessorNameGetterCallback<'s>>,
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) -> Option<bool> {
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unsafe { v8__Object__SetAccessor(self, context, name, getter.map_fn_to()) }
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.into()
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}
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/// Returns the identity hash for this object. The current implementation
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/// uses a hidden property on the object to store the identity hash.
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///
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/// The return value will never be 0. Also, it is not guaranteed to be
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/// unique.
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pub fn get_identity_hash(&self) -> int {
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unsafe { v8__Object__GetIdentityHash(self) }
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}
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/// Returns the context in which the object was created.
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pub fn creation_context<'a>(
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&self,
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scope: &mut impl ToLocal<'a>,
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) -> Local<'a, Context> {
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unsafe {
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let ptr = v8__Object__CreationContext(self);
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scope.to_local(ptr).unwrap()
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}
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}
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}
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impl Array {
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/// Creates a JavaScript array with the given length. If the length
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/// is negative the returned array will have length 0.
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pub fn new<'sc>(
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scope: &mut impl ToLocal<'sc>,
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length: i32,
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) -> Local<'sc, Array> {
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let ptr = unsafe { v8__Array__New(scope.isolate(), length) };
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unsafe { scope.to_local(ptr) }.unwrap()
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}
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/// Creates a JavaScript array out of a Local<Value> array with a known length.
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pub fn new_with_elements<'sc>(
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scope: &mut impl ToLocal<'sc>,
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elements: &[Local<Value>],
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) -> Local<'sc, Array> {
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if elements.is_empty() {
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return Self::new(scope, 0);
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}
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let ptr = unsafe {
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v8__Array__New_with_elements(
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scope.isolate(),
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&elements[0],
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elements.len(),
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)
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};
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unsafe { scope.to_local(ptr) }.unwrap()
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}
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pub fn length(&self) -> u32 {
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unsafe { v8__Array__Length(self) }
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}
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}
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