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denoland-rusty-v8/src/context.rs

73 lines
2.5 KiB
Rust

// Copyright 2019-2020 the Deno authors. All rights reserved. MIT license.
use crate::isolate::Isolate;
use crate::Context;
use crate::Local;
use crate::Object;
use crate::ObjectTemplate;
use crate::ToLocal;
use crate::Value;
use std::ptr::null;
extern "C" {
fn v8__Context__New(
isolate: &Isolate,
templ: *const ObjectTemplate,
data: *const Value,
) -> *mut Context;
fn v8__Context__Enter(this: &mut Context);
fn v8__Context__Exit(this: &mut Context);
fn v8__Context__Global(this: *mut Context) -> *mut Object;
}
impl Context {
/// Creates a new context.
pub fn new<'sc>(scope: &mut impl ToLocal<'sc>) -> Local<'sc, Context> {
// TODO: optional arguments;
let ptr = unsafe { v8__Context__New(scope.isolate(), null(), null()) };
unsafe { scope.to_local(ptr) }.unwrap()
}
/// Creates a new context using the object template as the template for
/// the global object.
pub fn new_from_template<'sc>(
scope: &mut impl ToLocal<'sc>,
templ: Local<ObjectTemplate>,
) -> Local<'sc, Context> {
let ptr = unsafe { v8__Context__New(scope.isolate(), &*templ, null()) };
unsafe { scope.to_local(ptr) }.unwrap()
}
/// Returns the global proxy object.
///
/// Global proxy object is a thin wrapper whose prototype points to actual
/// context's global object with the properties like Object, etc. This is done
/// that way for security reasons (for more details see
/// https://wiki.mozilla.org/Gecko:SplitWindow).
///
/// Please note that changes to global proxy object prototype most probably
/// would break VM---v8 expects only global object as a prototype of global
/// proxy object.
pub fn global<'sc>(
&self,
scope: &mut impl ToLocal<'sc>,
) -> Local<'sc, Object> {
let context = self as *const _ as *mut Context;
unsafe { scope.to_local(v8__Context__Global(context)) }.unwrap()
}
/// Enter this context. After entering a context, all code compiled
/// and run is compiled and run in this context. If another context
/// is already entered, this old context is saved so it can be
/// restored when the new context is exited.
pub(crate) fn enter(&mut self) {
// TODO: enter/exit should be controlled by a scope.
unsafe { v8__Context__Enter(self) };
}
/// Exit this context. Exiting the current context restores the
/// context that was in place when entering the current context.
pub(crate) fn exit(&mut self) {
// TODO: enter/exit should be controlled by a scope.
unsafe { v8__Context__Exit(self) };
}
}