mirror of
https://github.com/denoland/rusty_v8.git
synced 2024-12-26 09:13:46 -05:00
218 lines
5.9 KiB
Rust
218 lines
5.9 KiB
Rust
// These tests mock out an organizational pattern that we hope to use in Deno.
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// There we want to wrap v8::Isolate to provide extra functionality at multiple
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// layers: v8::Isolate -> CoreIsolate -> EsIsolate
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// This demonstrates how this can be done in a safe way.
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use rusty_v8 as v8;
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use std::ops::Deref;
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use std::ops::DerefMut;
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use std::rc::Rc;
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use std::sync::atomic::AtomicUsize;
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use std::sync::atomic::Ordering;
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use std::sync::Once;
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struct CoreIsolate(v8::OwnedIsolate);
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struct CoreIsolateState {
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drop_count: Rc<AtomicUsize>,
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i: usize,
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}
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impl Drop for CoreIsolateState {
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fn drop(&mut self) {
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self.drop_count.fetch_add(1, Ordering::SeqCst);
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}
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}
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impl CoreIsolate {
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fn new(drop_count: Rc<AtomicUsize>) -> CoreIsolate {
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static START: Once = Once::new();
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START.call_once(|| {
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v8::V8::initialize_platform(
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v8::new_default_platform(0, false).make_shared(),
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);
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v8::V8::initialize();
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});
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let mut isolate = v8::Isolate::new(Default::default());
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let state = CoreIsolateState { drop_count, i: 0 };
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isolate.set_slot(state);
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CoreIsolate(isolate)
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}
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// Returns false if there was an error.
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fn execute(&mut self, code: &str) -> bool {
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let scope = &mut v8::HandleScope::new(&mut self.0);
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let context = v8::Context::new(scope);
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let scope = &mut v8::ContextScope::new(scope, context);
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let source = v8::String::new(scope, code).unwrap();
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let script = v8::Script::compile(scope, source, None).unwrap();
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let r = script.run(scope);
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r.is_some()
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}
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fn get_i(&self) -> usize {
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let s = self.0.get_slot::<CoreIsolateState>().unwrap();
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s.i
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}
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fn set_i(&mut self, i: usize) {
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let s = self.0.get_slot_mut::<CoreIsolateState>().unwrap();
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s.i = i;
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}
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}
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impl Deref for CoreIsolate {
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type Target = v8::Isolate;
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fn deref(&self) -> &v8::Isolate {
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&self.0
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}
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}
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impl DerefMut for CoreIsolate {
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fn deref_mut(&mut self) -> &mut v8::Isolate {
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&mut self.0
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}
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}
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struct EsIsolate(CoreIsolate);
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struct EsIsolateState {
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drop_count: Rc<AtomicUsize>,
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x: bool,
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}
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impl Drop for EsIsolateState {
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fn drop(&mut self) {
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self.drop_count.fetch_add(1, Ordering::SeqCst);
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}
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}
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impl EsIsolate {
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fn new(drop_count: Rc<AtomicUsize>) -> Self {
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let mut core_isolate = CoreIsolate::new(drop_count.clone());
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let state = EsIsolateState {
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drop_count,
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x: false,
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};
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core_isolate.set_slot(state);
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EsIsolate(core_isolate)
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}
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fn get_x(&self) -> bool {
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let state = self.0.get_slot::<EsIsolateState>().unwrap();
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state.x
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}
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fn set_x(&mut self, x: bool) {
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let state = self.0.get_slot_mut::<EsIsolateState>().unwrap();
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state.x = x;
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}
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}
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impl Deref for EsIsolate {
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type Target = CoreIsolate;
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fn deref(&self) -> &Self::Target {
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&self.0
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}
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}
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impl DerefMut for EsIsolate {
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fn deref_mut(&mut self) -> &mut Self::Target {
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&mut self.0
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}
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}
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#[test]
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fn slots_layer1() {
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let drop_count = Rc::new(AtomicUsize::new(0));
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let mut core_isolate = CoreIsolate::new(drop_count.clone());
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// The existence of a IsolateHandle that outlives the isolate should not
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// inhibit dropping of slot contents.
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let isolate_handle = core_isolate.thread_safe_handle();
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assert!(core_isolate.execute("1 + 1"));
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assert!(!core_isolate.execute("throw 'foo'"));
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assert_eq!(0, core_isolate.get_i());
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core_isolate.set_i(123);
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assert_eq!(123, core_isolate.get_i());
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assert_eq!(drop_count.load(Ordering::SeqCst), 0);
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// Check that we can deref CoreIsolate by running a random v8::Isolate method
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core_isolate.perform_microtask_checkpoint();
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drop(core_isolate);
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assert_eq!(drop_count.load(Ordering::SeqCst), 1);
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drop(isolate_handle);
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}
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#[test]
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fn slots_layer2() {
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let drop_count = Rc::new(AtomicUsize::new(0));
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let mut es_isolate = EsIsolate::new(drop_count.clone());
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// We can deref to CoreIsolate and use execute...
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assert!(es_isolate.execute("1 + 1"));
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assert!(!es_isolate.execute("throw 'bar'"));
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// We can use get_x set_x
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assert!(!es_isolate.get_x());
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es_isolate.set_x(true);
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assert!(es_isolate.get_x());
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// Check that we can deref all the way to a v8::Isolate method
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es_isolate.perform_microtask_checkpoint();
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// When we drop, both CoreIsolateState and EsIsolateState should be dropped.
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assert_eq!(drop_count.load(Ordering::SeqCst), 0);
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drop(es_isolate);
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assert_eq!(drop_count.load(Ordering::SeqCst), 2);
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}
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// General test for the slots system, not specific for the Deno pattern.
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struct TestState(i32);
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#[test]
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fn slots_general_1() {
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let mut core_isolate = CoreIsolate::new(Rc::new(AtomicUsize::new(0)));
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// Set a value in the slots system.
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let first_add = core_isolate.set_slot::<TestState>(TestState(0));
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// Verify that this was the first time a value of this type was added.
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assert!(first_add);
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let second_add = core_isolate.set_slot::<TestState>(TestState(1));
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// Verify that the set operation cause an existing value to be replaced and dropped.
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assert!(!second_add);
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// Increase the value stored.
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core_isolate.get_slot_mut::<TestState>().unwrap().0 += 5;
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// Verify the value has changed,
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// and that it was really replaced (if it were not, the result would be 5).
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assert_eq!(core_isolate.get_slot::<TestState>().unwrap().0, 6);
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// Remove the value out of the slot.
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let value = core_isolate.remove_slot::<TestState>().unwrap();
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// Verify that we got the proper value.
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assert_eq!(value.0, 6);
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// Verify that the slot is empty now.
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assert!(core_isolate.remove_slot::<TestState>().is_none());
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}
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#[test]
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fn slots_general_2() {
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let drop_count = Rc::new(AtomicUsize::new(0));
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let mut core_isolate = CoreIsolate::new(drop_count.clone());
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let state: CoreIsolateState =
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core_isolate.remove_slot::<CoreIsolateState>().unwrap();
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drop(core_isolate);
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// The state should not be dropped with the isolate because we own it now.
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assert_eq!(drop_count.load(Ordering::SeqCst), 0);
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// We're dropping it now on purpose.
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drop(state);
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assert_eq!(drop_count.load(Ordering::SeqCst), 1);
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}
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