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forgejo/models/webhook/hooktask.go

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// Copyright 2017 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package webhook
import (
"context"
Store webhook event in database (#29145) Refactor the webhook logic, to have the type-dependent processing happen only in one place. --- 1. An event happens 2. It is pre-processed (depending on the webhook type) and its body is added to a task queue 3. When the task is processed, some more logic (depending on the webhook type as well) is applied to make an HTTP request This means that webhook-type dependant logic is needed in step 2 and 3. This is cumbersome and brittle to maintain. Updated webhook flow with this PR: 1. An event happens 2. It is stored as-is and added to a task queue 3. When the task is processed, the event is processed (depending on the webhook type) to make an HTTP request So the only webhook-type dependent logic happens in one place (step 3) which should be much more robust. - the raw event must be stored in the hooktask (until now, the pre-processed body was stored) - to ensure that previous hooktasks are correctly sent, a `payload_version` is added (version 1: the body has already been pre-process / version 2: the body is the raw event) So future webhook additions will only have to deal with creating an http.Request based on the raw event (no need to adjust the code in multiple places, like currently). Moreover since this processing happens when fetching from the task queue, it ensures that the queuing of new events (upon a `git push` for instance) does not get slowed down by a slow webhook. As a concrete example, the PR #19307 for custom webhooks, should be substantially smaller: - no need to change `services/webhook/deliver.go` - minimal change in `services/webhook/webhook.go` (add the new webhook to the map) - no need to change all the individual webhook files (since with this refactor the `*webhook_model.Webhook` is provided as argument) (cherry picked from commit 26653b196bd1d15c532af41f60351596dd4330bd) Conflicts: services/webhook/deliver_test.go trivial context conflict
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"errors"
"time"
"code.gitea.io/gitea/models/db"
"code.gitea.io/gitea/modules/json"
"code.gitea.io/gitea/modules/log"
"code.gitea.io/gitea/modules/setting"
"code.gitea.io/gitea/modules/timeutil"
webhook_module "code.gitea.io/gitea/modules/webhook"
gouuid "github.com/google/uuid"
"xorm.io/builder"
)
// ___ ___ __ ___________ __
// / | \ ____ ____ | | _\__ ___/____ _____| | __
// / ~ \/ _ \ / _ \| |/ / | | \__ \ / ___/ |/ /
// \ Y ( <_> | <_> ) < | | / __ \_\___ \| <
// \___|_ / \____/ \____/|__|_ \ |____| (____ /____ >__|_ \
// \/ \/ \/ \/ \/
// HookRequest represents hook task request information.
type HookRequest struct {
URL string `json:"url"`
HTTPMethod string `json:"http_method"`
Headers map[string]string `json:"headers"`
Store webhook event in database (#29145) Refactor the webhook logic, to have the type-dependent processing happen only in one place. --- 1. An event happens 2. It is pre-processed (depending on the webhook type) and its body is added to a task queue 3. When the task is processed, some more logic (depending on the webhook type as well) is applied to make an HTTP request This means that webhook-type dependant logic is needed in step 2 and 3. This is cumbersome and brittle to maintain. Updated webhook flow with this PR: 1. An event happens 2. It is stored as-is and added to a task queue 3. When the task is processed, the event is processed (depending on the webhook type) to make an HTTP request So the only webhook-type dependent logic happens in one place (step 3) which should be much more robust. - the raw event must be stored in the hooktask (until now, the pre-processed body was stored) - to ensure that previous hooktasks are correctly sent, a `payload_version` is added (version 1: the body has already been pre-process / version 2: the body is the raw event) So future webhook additions will only have to deal with creating an http.Request based on the raw event (no need to adjust the code in multiple places, like currently). Moreover since this processing happens when fetching from the task queue, it ensures that the queuing of new events (upon a `git push` for instance) does not get slowed down by a slow webhook. As a concrete example, the PR #19307 for custom webhooks, should be substantially smaller: - no need to change `services/webhook/deliver.go` - minimal change in `services/webhook/webhook.go` (add the new webhook to the map) - no need to change all the individual webhook files (since with this refactor the `*webhook_model.Webhook` is provided as argument) (cherry picked from commit 26653b196bd1d15c532af41f60351596dd4330bd) Conflicts: services/webhook/deliver_test.go trivial context conflict
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Body string `json:"body"`
}
// HookResponse represents hook task response information.
type HookResponse struct {
Status int `json:"status"`
Headers map[string]string `json:"headers"`
Body string `json:"body"`
}
// HookTask represents a hook task.
type HookTask struct {
ID int64 `xorm:"pk autoincr"`
HookID int64 `xorm:"index"`
UUID string `xorm:"unique"`
PayloadContent string `xorm:"LONGTEXT"`
Store webhook event in database (#29145) Refactor the webhook logic, to have the type-dependent processing happen only in one place. --- 1. An event happens 2. It is pre-processed (depending on the webhook type) and its body is added to a task queue 3. When the task is processed, some more logic (depending on the webhook type as well) is applied to make an HTTP request This means that webhook-type dependant logic is needed in step 2 and 3. This is cumbersome and brittle to maintain. Updated webhook flow with this PR: 1. An event happens 2. It is stored as-is and added to a task queue 3. When the task is processed, the event is processed (depending on the webhook type) to make an HTTP request So the only webhook-type dependent logic happens in one place (step 3) which should be much more robust. - the raw event must be stored in the hooktask (until now, the pre-processed body was stored) - to ensure that previous hooktasks are correctly sent, a `payload_version` is added (version 1: the body has already been pre-process / version 2: the body is the raw event) So future webhook additions will only have to deal with creating an http.Request based on the raw event (no need to adjust the code in multiple places, like currently). Moreover since this processing happens when fetching from the task queue, it ensures that the queuing of new events (upon a `git push` for instance) does not get slowed down by a slow webhook. As a concrete example, the PR #19307 for custom webhooks, should be substantially smaller: - no need to change `services/webhook/deliver.go` - minimal change in `services/webhook/webhook.go` (add the new webhook to the map) - no need to change all the individual webhook files (since with this refactor the `*webhook_model.Webhook` is provided as argument) (cherry picked from commit 26653b196bd1d15c532af41f60351596dd4330bd) Conflicts: services/webhook/deliver_test.go trivial context conflict
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// PayloadVersion number to allow for smooth version upgrades:
// - PayloadVersion 1: PayloadContent contains the JSON as sent to the URL
// - PayloadVersion 2: PayloadContent contains the original event
PayloadVersion int `xorm:"DEFAULT 1"`
EventType webhook_module.HookEventType
IsDelivered bool
Delivered timeutil.TimeStampNano
// History info.
IsSucceed bool
RequestContent string `xorm:"LONGTEXT"`
RequestInfo *HookRequest `xorm:"-"`
ResponseContent string `xorm:"LONGTEXT"`
ResponseInfo *HookResponse `xorm:"-"`
}
func init() {
db.RegisterModel(new(HookTask))
}
// BeforeUpdate will be invoked by XORM before updating a record
// representing this object
func (t *HookTask) BeforeUpdate() {
if t.RequestInfo != nil {
t.RequestContent = t.simpleMarshalJSON(t.RequestInfo)
}
if t.ResponseInfo != nil {
t.ResponseContent = t.simpleMarshalJSON(t.ResponseInfo)
}
}
// AfterLoad updates the webhook object upon setting a column
func (t *HookTask) AfterLoad() {
if len(t.RequestContent) == 0 {
return
}
t.RequestInfo = &HookRequest{}
if err := json.Unmarshal([]byte(t.RequestContent), t.RequestInfo); err != nil {
log.Error("Unmarshal RequestContent[%d]: %v", t.ID, err)
}
if len(t.ResponseContent) > 0 {
t.ResponseInfo = &HookResponse{}
if err := json.Unmarshal([]byte(t.ResponseContent), t.ResponseInfo); err != nil {
log.Error("Unmarshal ResponseContent[%d]: %v", t.ID, err)
}
}
}
func (t *HookTask) simpleMarshalJSON(v any) string {
p, err := json.Marshal(v)
if err != nil {
log.Error("Marshal [%d]: %v", t.ID, err)
}
return string(p)
}
// HookTasks returns a list of hook tasks by given conditions.
func HookTasks(ctx context.Context, hookID int64, page int) ([]*HookTask, error) {
tasks := make([]*HookTask, 0, setting.Webhook.PagingNum)
return tasks, db.GetEngine(ctx).
Limit(setting.Webhook.PagingNum, (page-1)*setting.Webhook.PagingNum).
Where("hook_id=?", hookID).
Desc("id").
Find(&tasks)
}
// CreateHookTask creates a new hook task,
// it handles conversion from Payload to PayloadContent.
func CreateHookTask(ctx context.Context, t *HookTask) (*HookTask, error) {
t.UUID = gouuid.New().String()
if t.Delivered == 0 {
t.Delivered = timeutil.TimeStampNanoNow()
}
Store webhook event in database (#29145) Refactor the webhook logic, to have the type-dependent processing happen only in one place. --- 1. An event happens 2. It is pre-processed (depending on the webhook type) and its body is added to a task queue 3. When the task is processed, some more logic (depending on the webhook type as well) is applied to make an HTTP request This means that webhook-type dependant logic is needed in step 2 and 3. This is cumbersome and brittle to maintain. Updated webhook flow with this PR: 1. An event happens 2. It is stored as-is and added to a task queue 3. When the task is processed, the event is processed (depending on the webhook type) to make an HTTP request So the only webhook-type dependent logic happens in one place (step 3) which should be much more robust. - the raw event must be stored in the hooktask (until now, the pre-processed body was stored) - to ensure that previous hooktasks are correctly sent, a `payload_version` is added (version 1: the body has already been pre-process / version 2: the body is the raw event) So future webhook additions will only have to deal with creating an http.Request based on the raw event (no need to adjust the code in multiple places, like currently). Moreover since this processing happens when fetching from the task queue, it ensures that the queuing of new events (upon a `git push` for instance) does not get slowed down by a slow webhook. As a concrete example, the PR #19307 for custom webhooks, should be substantially smaller: - no need to change `services/webhook/deliver.go` - minimal change in `services/webhook/webhook.go` (add the new webhook to the map) - no need to change all the individual webhook files (since with this refactor the `*webhook_model.Webhook` is provided as argument) (cherry picked from commit 26653b196bd1d15c532af41f60351596dd4330bd) Conflicts: services/webhook/deliver_test.go trivial context conflict
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if t.PayloadVersion == 0 {
return nil, errors.New("missing HookTask.PayloadVersion")
}
return t, db.Insert(ctx, t)
}
func GetHookTaskByID(ctx context.Context, id int64) (*HookTask, error) {
t := &HookTask{}
has, err := db.GetEngine(ctx).ID(id).Get(t)
if err != nil {
return nil, err
}
if !has {
return nil, ErrHookTaskNotExist{
TaskID: id,
}
}
return t, nil
}
// UpdateHookTask updates information of hook task.
func UpdateHookTask(ctx context.Context, t *HookTask) error {
_, err := db.GetEngine(ctx).ID(t.ID).AllCols().Update(t)
return err
}
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// ReplayHookTask copies a hook task to get re-delivered
func ReplayHookTask(ctx context.Context, hookID int64, uuid string) (*HookTask, error) {
task, exist, err := db.Get[HookTask](ctx, builder.Eq{"hook_id": hookID, "uuid": uuid})
if err != nil {
return nil, err
} else if !exist {
return nil, ErrHookTaskNotExist{
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HookID: hookID,
UUID: uuid,
}
}
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return CreateHookTask(ctx, &HookTask{
HookID: task.HookID,
PayloadContent: task.PayloadContent,
EventType: task.EventType,
Store webhook event in database (#29145) Refactor the webhook logic, to have the type-dependent processing happen only in one place. --- 1. An event happens 2. It is pre-processed (depending on the webhook type) and its body is added to a task queue 3. When the task is processed, some more logic (depending on the webhook type as well) is applied to make an HTTP request This means that webhook-type dependant logic is needed in step 2 and 3. This is cumbersome and brittle to maintain. Updated webhook flow with this PR: 1. An event happens 2. It is stored as-is and added to a task queue 3. When the task is processed, the event is processed (depending on the webhook type) to make an HTTP request So the only webhook-type dependent logic happens in one place (step 3) which should be much more robust. - the raw event must be stored in the hooktask (until now, the pre-processed body was stored) - to ensure that previous hooktasks are correctly sent, a `payload_version` is added (version 1: the body has already been pre-process / version 2: the body is the raw event) So future webhook additions will only have to deal with creating an http.Request based on the raw event (no need to adjust the code in multiple places, like currently). Moreover since this processing happens when fetching from the task queue, it ensures that the queuing of new events (upon a `git push` for instance) does not get slowed down by a slow webhook. As a concrete example, the PR #19307 for custom webhooks, should be substantially smaller: - no need to change `services/webhook/deliver.go` - minimal change in `services/webhook/webhook.go` (add the new webhook to the map) - no need to change all the individual webhook files (since with this refactor the `*webhook_model.Webhook` is provided as argument) (cherry picked from commit 26653b196bd1d15c532af41f60351596dd4330bd) Conflicts: services/webhook/deliver_test.go trivial context conflict
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PayloadVersion: task.PayloadVersion,
})
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}
// FindUndeliveredHookTaskIDs will find the next 100 undelivered hook tasks with ID greater than the provided lowerID
func FindUndeliveredHookTaskIDs(ctx context.Context, lowerID int64) ([]int64, error) {
const batchSize = 100
tasks := make([]int64, 0, batchSize)
return tasks, db.GetEngine(ctx).
Select("id").
Table(new(HookTask)).
Where("is_delivered=?", false).
And("id > ?", lowerID).
Asc("id").
Limit(batchSize).
Find(&tasks)
}
func MarkTaskDelivered(ctx context.Context, task *HookTask) (bool, error) {
count, err := db.GetEngine(ctx).ID(task.ID).Where("is_delivered = ?", false).Cols("is_delivered").Update(&HookTask{
ID: task.ID,
IsDelivered: true,
})
return count != 0, err
}
// CleanupHookTaskTable deletes rows from hook_task as needed.
func CleanupHookTaskTable(ctx context.Context, cleanupType HookTaskCleanupType, olderThan time.Duration, numberToKeep int) error {
log.Trace("Doing: CleanupHookTaskTable")
if cleanupType == OlderThan {
deleteOlderThan := time.Now().Add(-olderThan).UnixNano()
deletes, err := db.GetEngine(ctx).
Where("is_delivered = ? and delivered < ?", true, deleteOlderThan).
Delete(new(HookTask))
if err != nil {
return err
}
log.Trace("Deleted %d rows from hook_task", deletes)
} else if cleanupType == PerWebhook {
hookIDs := make([]int64, 0, 10)
err := db.GetEngine(ctx).
Table("webhook").
Where("id > 0").
Cols("id").
Find(&hookIDs)
if err != nil {
return err
}
for _, hookID := range hookIDs {
select {
case <-ctx.Done():
return db.ErrCancelledf("Before deleting hook_task records for hook id %d", hookID)
default:
}
if err = deleteDeliveredHookTasksByWebhook(ctx, hookID, numberToKeep); err != nil {
return err
}
}
}
log.Trace("Finished: CleanupHookTaskTable")
return nil
}
func deleteDeliveredHookTasksByWebhook(ctx context.Context, hookID int64, numberDeliveriesToKeep int) error {
log.Trace("Deleting hook_task rows for webhook %d, keeping the most recent %d deliveries", hookID, numberDeliveriesToKeep)
deliveryDates := make([]int64, 0, 10)
err := db.GetEngine(ctx).Table("hook_task").
Where("hook_task.hook_id = ? AND hook_task.is_delivered = ? AND hook_task.delivered is not null", hookID, true).
Cols("hook_task.delivered").
Join("INNER", "webhook", "hook_task.hook_id = webhook.id").
OrderBy("hook_task.delivered desc").
Limit(1, numberDeliveriesToKeep).
Find(&deliveryDates)
if err != nil {
return err
}
if len(deliveryDates) > 0 {
deletes, err := db.GetEngine(ctx).
Where("hook_id = ? and is_delivered = ? and delivered <= ?", hookID, true, deliveryDates[0]).
Delete(new(HookTask))
if err != nil {
return err
}
log.Trace("Deleted %d hook_task rows for webhook %d", deletes, hookID)
} else {
log.Trace("No hook_task rows to delete for webhook %d", hookID)
}
return nil
}