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forgejo/vendor/github.com/klauspost/compress/zstd/enc_better.go

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// Copyright 2019+ Klaus Post. All rights reserved.
// License information can be found in the LICENSE file.
// Based on work by Yann Collet, released under BSD License.
package zstd
import "fmt"
const (
betterLongTableBits = 19 // Bits used in the long match table
betterLongTableSize = 1 << betterLongTableBits // Size of the table
// Note: Increasing the short table bits or making the hash shorter
// can actually lead to compression degradation since it will 'steal' more from the
// long match table and match offsets are quite big.
// This greatly depends on the type of input.
betterShortTableBits = 13 // Bits used in the short match table
betterShortTableSize = 1 << betterShortTableBits // Size of the table
)
type prevEntry struct {
offset int32
prev int32
}
// betterFastEncoder uses 2 tables, one for short matches (5 bytes) and one for long matches.
// The long match table contains the previous entry with the same hash,
// effectively making it a "chain" of length 2.
// When we find a long match we choose between the two values and select the longest.
// When we find a short match, after checking the long, we check if we can find a long at n+1
// and that it is longer (lazy matching).
type betterFastEncoder struct {
fastBase
table [betterShortTableSize]tableEntry
longTable [betterLongTableSize]prevEntry
}
// Encode improves compression...
func (e *betterFastEncoder) Encode(blk *blockEnc, src []byte) {
const (
// Input margin is the number of bytes we read (8)
// and the maximum we will read ahead (2)
inputMargin = 8 + 2
minNonLiteralBlockSize = 16
)
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntry{}
}
for i := range e.longTable[:] {
e.longTable[i] = prevEntry{}
}
e.cur = e.maxMatchOff
break
}
// Shift down everything in the table that isn't already too far away.
minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff
for i := range e.table[:] {
v := e.table[i].offset
if v < minOff {
v = 0
} else {
v = v - e.cur + e.maxMatchOff
}
e.table[i].offset = v
}
for i := range e.longTable[:] {
v := e.longTable[i].offset
v2 := e.longTable[i].prev
if v < minOff {
v = 0
v2 = 0
} else {
v = v - e.cur + e.maxMatchOff
if v2 < minOff {
v2 = 0
} else {
v2 = v2 - e.cur + e.maxMatchOff
}
}
e.longTable[i] = prevEntry{
offset: v,
prev: v2,
}
}
e.cur = e.maxMatchOff
break
}
s := e.addBlock(src)
blk.size = len(src)
if len(src) < minNonLiteralBlockSize {
blk.extraLits = len(src)
blk.literals = blk.literals[:len(src)]
copy(blk.literals, src)
return
}
// Override src
src = e.hist
sLimit := int32(len(src)) - inputMargin
// stepSize is the number of bytes to skip on every main loop iteration.
// It should be >= 1.
const stepSize = 1
const kSearchStrength = 9
// nextEmit is where in src the next emitLiteral should start from.
nextEmit := s
cv := load6432(src, s)
// Relative offsets
offset1 := int32(blk.recentOffsets[0])
offset2 := int32(blk.recentOffsets[1])
addLiterals := func(s *seq, until int32) {
if until == nextEmit {
return
}
blk.literals = append(blk.literals, src[nextEmit:until]...)
s.litLen = uint32(until - nextEmit)
}
if debug {
println("recent offsets:", blk.recentOffsets)
}
encodeLoop:
for {
var t int32
// We allow the encoder to optionally turn off repeat offsets across blocks
canRepeat := len(blk.sequences) > 2
var matched int32
for {
if debugAsserts && canRepeat && offset1 == 0 {
panic("offset0 was 0")
}
nextHashS := hash5(cv, betterShortTableBits)
nextHashL := hash8(cv, betterLongTableBits)
candidateL := e.longTable[nextHashL]
candidateS := e.table[nextHashS]
const repOff = 1
repIndex := s - offset1 + repOff
off := s + e.cur
e.longTable[nextHashL] = prevEntry{offset: off, prev: candidateL.offset}
e.table[nextHashS] = tableEntry{offset: off, val: uint32(cv)}
if canRepeat {
if repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>(repOff*8)) {
// Consider history as well.
var seq seq
lenght := 4 + e.matchlen(s+4+repOff, repIndex+4, src)
seq.matchLen = uint32(lenght - zstdMinMatch)
// We might be able to match backwards.
// Extend as long as we can.
start := s + repOff
// We end the search early, so we don't risk 0 literals
// and have to do special offset treatment.
startLimit := nextEmit + 1
tMin := s - e.maxMatchOff
if tMin < 0 {
tMin = 0
}
for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 {
repIndex--
start--
seq.matchLen++
}
addLiterals(&seq, start)
// rep 0
seq.offset = 1
if debugSequences {
println("repeat sequence", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
// Index match start+1 (long) -> s - 1
index0 := s + repOff
s += lenght + repOff
nextEmit = s
if s >= sLimit {
if debug {
println("repeat ended", s, lenght)
}
break encodeLoop
}
// Index skipped...
for index0 < s-1 {
cv0 := load6432(src, index0)
cv1 := cv0 >> 8
h0 := hash8(cv0, betterLongTableBits)
off := index0 + e.cur
e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
e.table[hash5(cv1, betterShortTableBits)] = tableEntry{offset: off + 1, val: uint32(cv1)}
index0 += 2
}
cv = load6432(src, s)
continue
}
const repOff2 = 1
// We deviate from the reference encoder and also check offset 2.
// Still slower and not much better, so disabled.
// repIndex = s - offset2 + repOff2
if false && repIndex >= 0 && load6432(src, repIndex) == load6432(src, s+repOff) {
// Consider history as well.
var seq seq
lenght := 8 + e.matchlen(s+8+repOff2, repIndex+8, src)
seq.matchLen = uint32(lenght - zstdMinMatch)
// We might be able to match backwards.
// Extend as long as we can.
start := s + repOff2
// We end the search early, so we don't risk 0 literals
// and have to do special offset treatment.
startLimit := nextEmit + 1
tMin := s - e.maxMatchOff
if tMin < 0 {
tMin = 0
}
for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 {
repIndex--
start--
seq.matchLen++
}
addLiterals(&seq, start)
// rep 2
seq.offset = 2
if debugSequences {
println("repeat sequence 2", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
index0 := s + repOff2
s += lenght + repOff2
nextEmit = s
if s >= sLimit {
if debug {
println("repeat ended", s, lenght)
}
break encodeLoop
}
// Index skipped...
for index0 < s-1 {
cv0 := load6432(src, index0)
cv1 := cv0 >> 8
h0 := hash8(cv0, betterLongTableBits)
off := index0 + e.cur
e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
e.table[hash5(cv1, betterShortTableBits)] = tableEntry{offset: off + 1, val: uint32(cv1)}
index0 += 2
}
cv = load6432(src, s)
// Swap offsets
offset1, offset2 = offset2, offset1
continue
}
}
// Find the offsets of our two matches.
coffsetL := candidateL.offset - e.cur
coffsetLP := candidateL.prev - e.cur
// Check if we have a long match.
if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) {
// Found a long match, at least 8 bytes.
matched = e.matchlen(s+8, coffsetL+8, src) + 8
t = coffsetL
if debugAsserts && s <= t {
panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
}
if debugAsserts && s-t > e.maxMatchOff {
panic("s - t >e.maxMatchOff")
}
if debugMatches {
println("long match")
}
if s-coffsetLP < e.maxMatchOff && cv == load6432(src, coffsetLP) {
// Found a long match, at least 8 bytes.
prevMatch := e.matchlen(s+8, coffsetLP+8, src) + 8
if prevMatch > matched {
matched = prevMatch
t = coffsetLP
}
if debugAsserts && s <= t {
panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
}
if debugAsserts && s-t > e.maxMatchOff {
panic("s - t >e.maxMatchOff")
}
if debugMatches {
println("long match")
}
}
break
}
// Check if we have a long match on prev.
if s-coffsetLP < e.maxMatchOff && cv == load6432(src, coffsetLP) {
// Found a long match, at least 8 bytes.
matched = e.matchlen(s+8, coffsetLP+8, src) + 8
t = coffsetLP
if debugAsserts && s <= t {
panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
}
if debugAsserts && s-t > e.maxMatchOff {
panic("s - t >e.maxMatchOff")
}
if debugMatches {
println("long match")
}
break
}
coffsetS := candidateS.offset - e.cur
// Check if we have a short match.
if s-coffsetS < e.maxMatchOff && uint32(cv) == candidateS.val {
// found a regular match
matched = e.matchlen(s+4, coffsetS+4, src) + 4
// See if we can find a long match at s+1
const checkAt = 1
cv := load6432(src, s+checkAt)
nextHashL = hash8(cv, betterLongTableBits)
candidateL = e.longTable[nextHashL]
coffsetL = candidateL.offset - e.cur
// We can store it, since we have at least a 4 byte match.
e.longTable[nextHashL] = prevEntry{offset: s + checkAt + e.cur, prev: candidateL.offset}
if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) {
// Found a long match, at least 8 bytes.
matchedNext := e.matchlen(s+8+checkAt, coffsetL+8, src) + 8
if matchedNext > matched {
t = coffsetL
s += checkAt
matched = matchedNext
if debugMatches {
println("long match (after short)")
}
break
}
}
// Check prev long...
coffsetL = candidateL.prev - e.cur
if s-coffsetL < e.maxMatchOff && cv == load6432(src, coffsetL) {
// Found a long match, at least 8 bytes.
matchedNext := e.matchlen(s+8+checkAt, coffsetL+8, src) + 8
if matchedNext > matched {
t = coffsetL
s += checkAt
matched = matchedNext
if debugMatches {
println("prev long match (after short)")
}
break
}
}
t = coffsetS
if debugAsserts && s <= t {
panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
}
if debugAsserts && s-t > e.maxMatchOff {
panic("s - t >e.maxMatchOff")
}
if debugAsserts && t < 0 {
panic("t<0")
}
if debugMatches {
println("short match")
}
break
}
// No match found, move forward in input.
s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1))
if s >= sLimit {
break encodeLoop
}
cv = load6432(src, s)
}
// A 4-byte match has been found. Update recent offsets.
// We'll later see if more than 4 bytes.
offset2 = offset1
offset1 = s - t
if debugAsserts && s <= t {
panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
}
if debugAsserts && canRepeat && int(offset1) > len(src) {
panic("invalid offset")
}
// Extend the n-byte match as long as possible.
l := matched
// Extend backwards
tMin := s - e.maxMatchOff
if tMin < 0 {
tMin = 0
}
for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength {
s--
t--
l++
}
// Write our sequence
var seq seq
seq.litLen = uint32(s - nextEmit)
seq.matchLen = uint32(l - zstdMinMatch)
if seq.litLen > 0 {
blk.literals = append(blk.literals, src[nextEmit:s]...)
}
seq.offset = uint32(s-t) + 3
s += l
if debugSequences {
println("sequence", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
nextEmit = s
if s >= sLimit {
break encodeLoop
}
// Index match start+1 (long) -> s - 1
index0 := s - l + 1
for index0 < s-1 {
cv0 := load6432(src, index0)
cv1 := cv0 >> 8
h0 := hash8(cv0, betterLongTableBits)
off := index0 + e.cur
e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
e.table[hash5(cv1, betterShortTableBits)] = tableEntry{offset: off + 1, val: uint32(cv1)}
index0 += 2
}
cv = load6432(src, s)
if !canRepeat {
continue
}
// Check offset 2
for {
o2 := s - offset2
if load3232(src, o2) != uint32(cv) {
// Do regular search
break
}
// Store this, since we have it.
nextHashS := hash5(cv, betterShortTableBits)
nextHashL := hash8(cv, betterLongTableBits)
// We have at least 4 byte match.
// No need to check backwards. We come straight from a match
l := 4 + e.matchlen(s+4, o2+4, src)
e.longTable[nextHashL] = prevEntry{offset: s + e.cur, prev: e.longTable[nextHashL].offset}
e.table[nextHashS] = tableEntry{offset: s + e.cur, val: uint32(cv)}
seq.matchLen = uint32(l) - zstdMinMatch
seq.litLen = 0
// Since litlen is always 0, this is offset 1.
seq.offset = 1
s += l
nextEmit = s
if debugSequences {
println("sequence", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
// Swap offset 1 and 2.
offset1, offset2 = offset2, offset1
if s >= sLimit {
// Finished
break encodeLoop
}
cv = load6432(src, s)
}
}
if int(nextEmit) < len(src) {
blk.literals = append(blk.literals, src[nextEmit:]...)
blk.extraLits = len(src) - int(nextEmit)
}
blk.recentOffsets[0] = uint32(offset1)
blk.recentOffsets[1] = uint32(offset2)
if debug {
println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits)
}
}
// EncodeNoHist will encode a block with no history and no following blocks.
// Most notable difference is that src will not be copied for history and
// we do not need to check for max match length.
func (e *betterFastEncoder) EncodeNoHist(blk *blockEnc, src []byte) {
e.Encode(blk, src)
}