Refactor Hash interfaces and centralize hash function. This will allow
easier introduction of different hash function later on.
This forms the "no-op" part of the SHA256 enablement patch.
This PR reduces the complexity of the system setting system.
It only needs one line to introduce a new option, and the option can be
used anywhere out-of-box.
It is still high-performant (and more performant) because the config
values are cached in the config system.
Unfortunately, when a system setting hasn't been stored in the database,
it cannot be cached.
Meanwhile, this PR also uses context cache for push email avatar display
which should avoid to read user table via email address again and again.
According to my local test, this should reduce dashboard elapsed time
from 150ms -> 80ms .
Partially fix #23050
After #22294 merged, it always has a warning log like `cannot get
context cache` when starting up. This should not affect any real life
but it's annoying. This PR will fix the problem. That means when
starting up, getting the system settings will not try from the cache but
will read from the database directly.
---------
Co-authored-by: Lauris BH <lauris@nix.lv>
To avoid duplicated load of the same data in an HTTP request, we can set
a context cache to do that. i.e. Some pages may load a user from a
database with the same id in different areas on the same page. But the
code is hidden in two different deep logic. How should we share the
user? As a result of this PR, now if both entry functions accept
`context.Context` as the first parameter and we just need to refactor
`GetUserByID` to reuse the user from the context cache. Then it will not
be loaded twice on an HTTP request.
But of course, sometimes we would like to reload an object from the
database, that's why `RemoveContextData` is also exposed.
The core context cache is here. It defines a new context
```go
type cacheContext struct {
ctx context.Context
data map[any]map[any]any
lock sync.RWMutex
}
var cacheContextKey = struct{}{}
func WithCacheContext(ctx context.Context) context.Context {
return context.WithValue(ctx, cacheContextKey, &cacheContext{
ctx: ctx,
data: make(map[any]map[any]any),
})
}
```
Then you can use the below 4 methods to read/write/del the data within
the same context.
```go
func GetContextData(ctx context.Context, tp, key any) any
func SetContextData(ctx context.Context, tp, key, value any)
func RemoveContextData(ctx context.Context, tp, key any)
func GetWithContextCache[T any](ctx context.Context, cacheGroupKey string, cacheTargetID any, f func() (T, error)) (T, error)
```
Then let's take a look at how `system.GetString` implement it.
```go
func GetSetting(ctx context.Context, key string) (string, error) {
return cache.GetWithContextCache(ctx, contextCacheKey, key, func() (string, error) {
return cache.GetString(genSettingCacheKey(key), func() (string, error) {
res, err := GetSettingNoCache(ctx, key)
if err != nil {
return "", err
}
return res.SettingValue, nil
})
})
}
```
First, it will check if context data include the setting object with the
key. If not, it will query from the global cache which may be memory or
a Redis cache. If not, it will get the object from the database. In the
end, if the object gets from the global cache or database, it will be
set into the context cache.
An object stored in the context cache will only be destroyed after the
context disappeared.
Change all license headers to comply with REUSE specification.
Fix #16132
Co-authored-by: flynnnnnnnnnn <flynnnnnnnnnn@github>
Co-authored-by: John Olheiser <john.olheiser@gmail.com>
This PR continues the work in #17125 by progressively ensuring that git
commands run within the request context.
This now means that the if there is a git repo already open in the context it will be used instead of reopening it.
Signed-off-by: Andrew Thornton <art27@cantab.net>
Save a bit of bandwidth by only requesting 3-times the rendered avatar
size. Factor 4 is only really beneficial on a handful of mobile phones
and I don't think they are the primary device we design for.
Configurability contributed by zeripath.
Fixes: https://github.com/go-gitea/gitea/pull/17422
Fixes: https://github.com/go-gitea/gitea/issues/16287
Co-authored-by: wxiaoguang <wxiaoguang@gmail.com>
* Some refactors related repository model
* Move more methods out of repository
* Move repository into models/repo
* Fix test
* Fix test
* some improvements
* Remove unnecessary function
* Double the avatar size factor
This results on finer Avatar rendering on Hi-DPI display.
* fix test
Co-authored-by: zeripath <art27@cantab.net>
Co-authored-by: techknowlogick <techknowlogick@gitea.io>
The frontpage uses a rather strange method to obtain the commit's avatar
which I've overlooked earlier. I don't exactly understand how it works
but this change fixes the wrong default avatars by using the function
that was in previous use.
Also introduced a few constants for size an size increase factor.
Fixes: https://github.com/go-gitea/gitea/issues/13844
speed up page generation by making avatar lookup occur at the browser
not at page generation
* Protect against evil email address ".."
* hash the complete email address
Signed-off-by: Andrew Thornton <art27@cantab.net>
Co-Authored-By: Lauris BH <lauris@nix.lv>
* Move push commits from models to modules/repository
* fix test
* fix test
* fix test
* fix test
* fix test
Co-authored-by: zeripath <art27@cantab.net>