Backport #28454 (the only conflict is caused by some comments)
* Close #24483
* Close #28123
* Close #23682
* Close #23149
(cherry picked from commit a3f403f438)
Conflicts:
modules/setting/ui.go
trivial context conflict
- Update all tool dependencies to latest tag
- Remove unused errcheck, it is part of golangci-lint
- Include main.go in air
- Enable wastedassign again now that it's
[generics-compatible](https://github.com/golangci/golangci-lint/pull/3689)
- Restructured lint targets to new `lint-*` namespace
Follow:
* #23574
* Remove all ".tooltip[data-content=...]"
Major changes:
* Remove "tooltip" class, use "[data-tooltip-content=...]" instead of
".tooltip[data-content=...]"
* Remove legacy `data-position`, it's dead code since last Fomantic
Tooltip -> Tippy Tooltip refactoring
* Rename reaction attribute from `data-content` to
`data-reaction-content`
* Add comments for some `data-content`: `{{/* used by the form */}}`
* Remove empty "ui" class
* Use "text color" for SVG icons (a few)
The use of `sort.Search` is wrong: The slice should be sorted, and
`return >= 0` doen't mean it exists, see the
[manual](https://pkg.go.dev/sort#Search).
Could be fixed like this if we really need it:
```diff
diff --git a/modules/charset/escape_stream.go b/modules/charset/escape_stream.go
index 823b63513..fcf1ffbc1 100644
--- a/modules/charset/escape_stream.go
+++ b/modules/charset/escape_stream.go
@@ -20,6 +20,9 @@ import (
var defaultWordRegexp = regexp.MustCompile(`(-?\d*\.\d\w*)|([^\` + "`" + `\~\!\@\#\$\%\^\&\*\(\)\-\=\+\[\{\]\}\\\|\;\:\'\"\,\.\<\>\/\?\s\x00-\x1f]+)`)
func NewEscapeStreamer(locale translation.Locale, next HTMLStreamer, allowed ...rune) HTMLStreamer {
+ sort.Slice(allowed, func(i, j int) bool {
+ return allowed[i] < allowed[j]
+ })
return &escapeStreamer{
escaped: &EscapeStatus{},
PassthroughHTMLStreamer: *NewPassthroughStreamer(next),
@@ -284,14 +287,8 @@ func (e *escapeStreamer) runeTypes(runes ...rune) (types []runeType, confusables
}
func (e *escapeStreamer) isAllowed(r rune) bool {
- if len(e.allowed) == 0 {
- return false
- }
- if len(e.allowed) == 1 {
- return e.allowed[0] == r
- }
-
- return sort.Search(len(e.allowed), func(i int) bool {
+ i := sort.Search(len(e.allowed), func(i int) bool {
return e.allowed[i] >= r
- }) >= 0
+ })
+ return i < len(e.allowed) && e.allowed[i] == r
}
```
But I don't think so, a map is better to do it.
Change all license headers to comply with REUSE specification.
Fix #16132
Co-authored-by: flynnnnnnnnnn <flynnnnnnnnnn@github>
Co-authored-by: John Olheiser <john.olheiser@gmail.com>
This PR rewrites the invisible unicode detection algorithm to more
closely match that of the Monaco editor on the system. It provides a
technique for detecting ambiguous characters and relaxes the detection
of combining marks.
Control characters are in addition detected as invisible in this
implementation whereas they are not on monaco but this is related to
font issues.
Close #19913
Signed-off-by: Andrew Thornton <art27@cantab.net>