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forgejo/vendor/github.com/dsnet/compress/bzip2/prefix.go
PhilippHomann 684b7a999f
Dump: add output format tar and output to stdout (#10376)
* Dump: Use mholt/archive/v3 to support tar including many compressions

Signed-off-by: Philipp Homann <homann.philipp@googlemail.com>

* Dump: Allow dump output to stdout

Signed-off-by: Philipp Homann <homann.philipp@googlemail.com>

* Dump: Fixed bug present since #6677 where SessionConfig.Provider is never "file"

Signed-off-by: Philipp Homann <homann.philipp@googlemail.com>

* Dump: never pack RepoRootPath, LFS.ContentPath and LogRootPath when they are below AppDataPath

Signed-off-by: Philipp Homann <homann.philipp@googlemail.com>

* Dump: also dump LFS (fixes #10058)

Signed-off-by: Philipp Homann <homann.philipp@googlemail.com>

* Dump: never dump CustomPath if CustomPath is a subdir of or equal to AppDataPath (fixes #10365)

Signed-off-by: Philipp Homann <homann.philipp@googlemail.com>

* Use log.Info instead of fmt.Fprintf

Signed-off-by: Philipp Homann <homann.philipp@googlemail.com>

* import ordering

* make fmt

Co-authored-by: zeripath <art27@cantab.net>
Co-authored-by: techknowlogick <techknowlogick@gitea.io>
Co-authored-by: Matti R <matti@mdranta.net>
2020-06-05 16:47:39 -04:00

374 lines
10 KiB
Go

// Copyright 2015, Joe Tsai. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE.md file.
package bzip2
import (
"io"
"github.com/dsnet/compress/internal"
"github.com/dsnet/compress/internal/errors"
"github.com/dsnet/compress/internal/prefix"
)
const (
minNumTrees = 2
maxNumTrees = 6
maxPrefixBits = 20 // Maximum bit-width of a prefix code
maxNumSyms = 256 + 2 // Maximum number of symbols in the alphabet
numBlockSyms = 50 // Number of bytes in a block
)
// encSel and decSel are used to handle the prefix encoding for tree selectors.
// The prefix encoding is as follows:
//
// Code TreeIdx
// 0 <=> 0
// 10 <=> 1
// 110 <=> 2
// 1110 <=> 3
// 11110 <=> 4
// 111110 <=> 5
// 111111 <=> 6 Invalid tree index, so should fail
//
var encSel, decSel = func() (e prefix.Encoder, d prefix.Decoder) {
var selCodes [maxNumTrees + 1]prefix.PrefixCode
for i := range selCodes {
selCodes[i] = prefix.PrefixCode{Sym: uint32(i), Len: uint32(i + 1)}
}
selCodes[maxNumTrees] = prefix.PrefixCode{Sym: maxNumTrees, Len: maxNumTrees}
prefix.GeneratePrefixes(selCodes[:])
e.Init(selCodes[:])
d.Init(selCodes[:])
return
}()
type prefixReader struct{ prefix.Reader }
func (pr *prefixReader) Init(r io.Reader) {
pr.Reader.Init(r, true)
}
func (pr *prefixReader) ReadBitsBE64(nb uint) uint64 {
if nb <= 32 {
v := uint32(pr.ReadBits(nb))
return uint64(internal.ReverseUint32N(v, nb))
}
v0 := internal.ReverseUint32(uint32(pr.ReadBits(32)))
v1 := internal.ReverseUint32(uint32(pr.ReadBits(nb - 32)))
v := uint64(v0)<<32 | uint64(v1)
return v >> (64 - nb)
}
func (pr *prefixReader) ReadPrefixCodes(codes []prefix.PrefixCodes, trees []prefix.Decoder) {
for i, pc := range codes {
clen := int(pr.ReadBitsBE64(5))
sum := 1 << maxPrefixBits
for sym := range pc {
for {
if clen < 1 || clen > maxPrefixBits {
panicf(errors.Corrupted, "invalid prefix bit-length: %d", clen)
}
b, ok := pr.TryReadBits(1)
if !ok {
b = pr.ReadBits(1)
}
if b == 0 {
break
}
b, ok = pr.TryReadBits(1)
if !ok {
b = pr.ReadBits(1)
}
clen -= int(b*2) - 1 // +1 or -1
}
pc[sym] = prefix.PrefixCode{Sym: uint32(sym), Len: uint32(clen)}
sum -= (1 << maxPrefixBits) >> uint(clen)
}
if sum == 0 {
// Fast path, but only handles complete trees.
if err := prefix.GeneratePrefixes(pc); err != nil {
errors.Panic(err) // Using complete trees; should never fail
}
} else {
// Slow path, but handles anything.
pc = handleDegenerateCodes(pc) // Never fails, but may fail later
codes[i] = pc
}
trees[i].Init(pc)
}
}
type prefixWriter struct{ prefix.Writer }
func (pw *prefixWriter) Init(w io.Writer) {
pw.Writer.Init(w, true)
}
func (pw *prefixWriter) WriteBitsBE64(v uint64, nb uint) {
if nb <= 32 {
v := internal.ReverseUint32N(uint32(v), nb)
pw.WriteBits(uint(v), nb)
return
}
v <<= (64 - nb)
v0 := internal.ReverseUint32(uint32(v >> 32))
v1 := internal.ReverseUint32(uint32(v))
pw.WriteBits(uint(v0), 32)
pw.WriteBits(uint(v1), nb-32)
return
}
func (pw *prefixWriter) WritePrefixCodes(codes []prefix.PrefixCodes, trees []prefix.Encoder) {
for i, pc := range codes {
if err := prefix.GeneratePrefixes(pc); err != nil {
errors.Panic(err) // Using complete trees; should never fail
}
trees[i].Init(pc)
clen := int(pc[0].Len)
pw.WriteBitsBE64(uint64(clen), 5)
for _, c := range pc {
for int(c.Len) < clen {
pw.WriteBits(3, 2) // 11
clen--
}
for int(c.Len) > clen {
pw.WriteBits(1, 2) // 10
clen++
}
pw.WriteBits(0, 1)
}
}
}
// handleDegenerateCodes converts a degenerate tree into a canonical tree.
//
// For example, when the input is an under-subscribed tree:
// input: []PrefixCode{
// {Sym: 0, Len: 3},
// {Sym: 1, Len: 4},
// {Sym: 2, Len: 3},
// }
// output: []PrefixCode{
// {Sym: 0, Len: 3, Val: 0}, // 000
// {Sym: 1, Len: 4, Val: 2}, // 0010
// {Sym: 2, Len: 3, Val: 4}, // 100
// {Sym: 258, Len: 4, Val: 10}, // 1010
// {Sym: 259, Len: 3, Val: 6}, // 110
// {Sym: 260, Len: 1, Val: 1}, // 1
// }
//
// For example, when the input is an over-subscribed tree:
// input: []PrefixCode{
// {Sym: 0, Len: 1},
// {Sym: 1, Len: 3},
// {Sym: 2, Len: 4},
// {Sym: 3, Len: 3},
// {Sym: 4, Len: 2},
// }
// output: []PrefixCode{
// {Sym: 0, Len: 1, Val: 0}, // 0
// {Sym: 1, Len: 3, Val: 3}, // 011
// {Sym: 3, Len: 3, Val: 7}, // 111
// {Sym: 4, Len: 2, Val: 1}, // 01
// }
func handleDegenerateCodes(codes prefix.PrefixCodes) prefix.PrefixCodes {
// Since there is no formal definition for the BZip2 format, there is no
// specification that says that the code lengths must form a complete
// prefix tree (IE: it is neither over-subscribed nor under-subscribed).
// Thus, the original C implementation becomes the reference for how prefix
// decoding is done in these edge cases. Unfortunately, the C version does
// not error when an invalid tree is used, but rather allows decoding to
// continue and only errors if some bit pattern happens to cause an error.
// Thus, it is possible for an invalid tree to end up decoding an input
// "properly" so long as invalid bit patterns are not present. In order to
// replicate this non-specified behavior, we use a ported version of the
// C code to generate the codes as a valid canonical tree by substituting
// invalid nodes with invalid symbols.
//
// ====================================================
// This program, "bzip2", the associated library "libbzip2", and all
// documentation, are copyright (C) 1996-2010 Julian R Seward. All
// rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. The origin of this software must not be misrepresented; you must
// not claim that you wrote the original software. If you use this
// software in a product, an acknowledgment in the product
// documentation would be appreciated but is not required.
//
// 3. Altered source versions must be plainly marked as such, and must
// not be misrepresented as being the original software.
//
// 4. The name of the author may not be used to endorse or promote
// products derived from this software without specific prior written
// permission.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
// OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
// GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Julian Seward, jseward@bzip.org
// bzip2/libbzip2 version 1.0.6 of 6 September 2010
// ====================================================
var (
limits [maxPrefixBits + 2]int32
bases [maxPrefixBits + 2]int32
perms [maxNumSyms]int32
minLen = uint32(maxPrefixBits)
maxLen = uint32(0)
)
const (
statusOkay = iota
statusInvalid
statusNeedBits
statusMaxBits
)
// createTables is the BZ2_hbCreateDecodeTables function from the C code.
createTables := func(codes []prefix.PrefixCode) {
for _, c := range codes {
if c.Len > maxLen {
maxLen = c.Len
}
if c.Len < minLen {
minLen = c.Len
}
}
var pp int
for i := minLen; i <= maxLen; i++ {
for j, c := range codes {
if c.Len == i {
perms[pp] = int32(j)
pp++
}
}
}
var vec int32
for _, c := range codes {
bases[c.Len+1]++
}
for i := 1; i < len(bases); i++ {
bases[i] += bases[i-1]
}
for i := minLen; i <= maxLen; i++ {
vec += bases[i+1] - bases[i]
limits[i] = vec - 1
vec <<= 1
}
for i := minLen + 1; i <= maxLen; i++ {
bases[i] = ((limits[i-1] + 1) << 1) - bases[i]
}
}
// getSymbol is the GET_MTF_VAL macro from the C code.
getSymbol := func(c prefix.PrefixCode) (uint32, int) {
v := internal.ReverseUint32(c.Val)
n := c.Len
zn := minLen
if zn > n {
return 0, statusNeedBits
}
zvec := int32(v >> (32 - zn))
v <<= zn
for {
if zn > maxLen {
return 0, statusMaxBits
}
if zvec <= limits[zn] {
break
}
zn++
if zn > n {
return 0, statusNeedBits
}
zvec = (zvec << 1) | int32(v>>31)
v <<= 1
}
if zvec-bases[zn] < 0 || zvec-bases[zn] >= maxNumSyms {
return 0, statusInvalid
}
return uint32(perms[zvec-bases[zn]]), statusOkay
}
// Step 1: Create the prefix trees using the C algorithm.
createTables(codes)
// Step 2: Starting with the shortest bit pattern, explore the whole tree.
// If tree is under-subscribed, the worst-case runtime is O(1<<maxLen).
// If tree is over-subscribed, the worst-case runtime is O(maxNumSyms).
var pcodesArr [2 * maxNumSyms]prefix.PrefixCode
pcodes := pcodesArr[:maxNumSyms]
var exploreCode func(prefix.PrefixCode) bool
exploreCode = func(c prefix.PrefixCode) (term bool) {
sym, status := getSymbol(c)
switch status {
case statusOkay:
// This code is valid, so insert it.
c.Sym = sym
pcodes[sym] = c
term = true
case statusInvalid:
// This code is invalid, so insert an invalid symbol.
c.Sym = uint32(len(pcodes))
pcodes = append(pcodes, c)
term = true
case statusNeedBits:
// This code is too short, so explore both children.
c.Len++
c0, c1 := c, c
c1.Val |= 1 << (c.Len - 1)
b0 := exploreCode(c0)
b1 := exploreCode(c1)
switch {
case !b0 && b1:
c0.Sym = uint32(len(pcodes))
pcodes = append(pcodes, c0)
case !b1 && b0:
c1.Sym = uint32(len(pcodes))
pcodes = append(pcodes, c1)
}
term = b0 || b1
case statusMaxBits:
// This code is too long, so report it upstream.
term = false
}
return term // Did this code terminate?
}
exploreCode(prefix.PrefixCode{})
// Step 3: Copy new sparse codes to old output codes.
codes = codes[:0]
for _, c := range pcodes {
if c.Len > 0 {
codes = append(codes, c)
}
}
return codes
}