mirror of
https://codeberg.org/forgejo/forgejo.git
synced 2024-12-22 12:54:53 -05:00
88c2e24360
This PR adds mathematical rendering with KaTeX. The first step is to add a Goldmark extension that detects the latex (and tex) mathematics delimiters. The second step to make this extension only run if math support is enabled. The second step is to then add KaTeX CSS and JS to the head which will load after the dom is rendered. Fix #3445 Signed-off-by: Andrew Thornton <art27@cantab.net> Signed-off-by: Andrew Thornton <art27@cantab.net> Co-authored-by: silverwind <me@silverwind.io> Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
75 lines
1.2 KiB
Text
75 lines
1.2 KiB
Text
@keyframes isloadingspin {
|
|
0% { transform: translate(-50%, -50%) rotate(0deg); }
|
|
100% { transform: translate(-50%, -50%) rotate(360deg); }
|
|
}
|
|
|
|
.is-loading {
|
|
background: transparent !important;
|
|
color: transparent !important;
|
|
border: transparent !important;
|
|
pointer-events: none !important;
|
|
position: relative !important;
|
|
overflow: hidden !important;
|
|
}
|
|
|
|
.is-loading::after {
|
|
content: "";
|
|
position: absolute;
|
|
display: block;
|
|
width: 4rem;
|
|
height: 4rem;
|
|
left: 50%;
|
|
top: 50%;
|
|
transform: translate(-50%, -50%);
|
|
animation: isloadingspin 500ms infinite linear;
|
|
border-width: 4px;
|
|
border-style: solid;
|
|
border-color: #ececec #ececec #666 #666;
|
|
border-radius: 100%;
|
|
}
|
|
|
|
.markup pre.is-loading,
|
|
.editor-loading.is-loading {
|
|
height: var(--height-loading);
|
|
}
|
|
|
|
code.language-math.is-loading::after {
|
|
padding: 0;
|
|
border-width: 2px;
|
|
width: 1.25rem;
|
|
height: 1.25rem;
|
|
}
|
|
|
|
@keyframes fadein {
|
|
0% {
|
|
opacity: 0;
|
|
}
|
|
100% {
|
|
opacity: 1;
|
|
}
|
|
}
|
|
|
|
@keyframes fadeout {
|
|
0% {
|
|
opacity: 1;
|
|
}
|
|
100% {
|
|
opacity: 0;
|
|
}
|
|
}
|
|
|
|
@keyframes pulse {
|
|
0% {
|
|
transform: scale(1);
|
|
}
|
|
50% {
|
|
transform: scale(1.8);
|
|
}
|
|
100% {
|
|
transform: scale(1);
|
|
}
|
|
}
|
|
|
|
.pulse {
|
|
animation: pulse 2s linear;
|
|
}
|