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ca905b82df
Close #23671 For the feature mentioned above, this PR append ' (comment)' to the rendered html if it is a hashcomment. After the PR, type in the following ``` pull request from other repo: http://localhost:3000/testOrg/testOrgRepo/pulls/2 pull request from this repo: http://localhost:3000/aaa/testA/pulls/2 issue comment from this repo: http://localhost:3000/aaa/testA/issues/1#issuecomment-18 http://localhost:3000/aaa/testA/pulls/2#issue-9 issue comment from other repo: http://localhost:3000/testOrg/testOrgRepo/pulls/2#issuecomment-24 http://localhost:3000/testOrg/testOrgRepo/pulls/2#issue ``` Gives: <img width="687" alt="截屏2023-03-27 13 53 06" src="https://user-images.githubusercontent.com/17645053/227852387-2b218e0d-3468-4d90-ad81-d702ddd17fd2.png"> Other than the above feature, this PR also includes two other changes: 1 Right now, the render of links from file changed tab in pull request might not be very proper, for example, if type in the following. (not sure if this is an issue or design, if not an issue, I will revert the changes). example on [try.gitea.io](https://try.gitea.io/HesterG/testrepo/pulls/1) ``` https://try.gitea.io/HesterG/testrepo/pulls/1/files#issuecomment-162725 https://try.gitea.io/HesterG/testrepo/pulls/1/files ``` it will render the following <img width="899" alt="截屏2023-03-24 15 41 37" src="https://user-images.githubusercontent.com/17645053/227456117-5eccedb7-9118-4540-929d-aee9a76de852.png"> In this PR, skip processing the link into a ref issue if it is a link from files changed tab in pull request After: type in following ``` hash comment on files changed tab: http://localhost:3000/testOrg/testOrgRepo/pulls/2/files#issuecomment-24 files changed link: http://localhost:3000/testOrg/testOrgRepo/pulls/2/files ``` Gives <img width="708" alt="截屏2023-03-27 22 09 02" src="https://user-images.githubusercontent.com/17645053/227964273-5dc06c50-3713-489c-b05d-d95367d0ab0f.png"> 2 Right now, after editing the comment area, there will not be tippys attached to `ref-issue`; and no tippy attached on preview as well. example: https://user-images.githubusercontent.com/17645053/227850540-5ae34e2d-b1d7-4d0d-9726-7701bf825d1f.mov In this PR, in frontend, make sure tippy is added after editing the comment, and to the comment on preview tab After: https://user-images.githubusercontent.com/17645053/227853777-06f56b4c-1148-467c-b6f7-f79418e67504.mov
229 lines
5.4 KiB
Go
229 lines
5.4 KiB
Go
// Copyright 2020 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package translation
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import (
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"context"
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"sort"
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"strings"
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"sync"
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"code.gitea.io/gitea/modules/log"
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"code.gitea.io/gitea/modules/options"
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"code.gitea.io/gitea/modules/setting"
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"code.gitea.io/gitea/modules/translation/i18n"
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"code.gitea.io/gitea/modules/watcher"
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"golang.org/x/text/language"
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)
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type contextKey struct{}
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var ContextKey interface{} = &contextKey{}
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// Locale represents an interface to translation
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type Locale interface {
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Language() string
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Tr(string, ...interface{}) string
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TrN(cnt interface{}, key1, keyN string, args ...interface{}) string
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}
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// LangType represents a lang type
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type LangType struct {
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Lang, Name string // these fields are used directly in templates: {{range .AllLangs}}{{.Lang}}{{.Name}}{{end}}
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}
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var (
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lock *sync.RWMutex
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matcher language.Matcher
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allLangs []*LangType
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allLangMap map[string]*LangType
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supportedTags []language.Tag
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)
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// AllLangs returns all supported languages sorted by name
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func AllLangs() []*LangType {
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return allLangs
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}
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// InitLocales loads the locales
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func InitLocales(ctx context.Context) {
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if lock != nil {
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lock.Lock()
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defer lock.Unlock()
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} else if !setting.IsProd && lock == nil {
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lock = &sync.RWMutex{}
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}
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refreshLocales := func() {
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i18n.ResetDefaultLocales()
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localeNames, err := options.Dir("locale")
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if err != nil {
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log.Fatal("Failed to list locale files: %v", err)
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}
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localeData := make(map[string][]byte, len(localeNames))
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for _, name := range localeNames {
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localeData[name], err = options.Locale(name)
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if err != nil {
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log.Fatal("Failed to load %s locale file. %v", name, err)
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}
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}
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supportedTags = make([]language.Tag, len(setting.Langs))
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for i, lang := range setting.Langs {
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supportedTags[i] = language.Raw.Make(lang)
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}
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matcher = language.NewMatcher(supportedTags)
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for i := range setting.Names {
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var localeDataBase []byte
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if i == 0 && setting.Langs[0] != "en-US" {
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// Only en-US has complete translations. When use other language as default, the en-US should still be used as fallback.
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localeDataBase = localeData["locale_en-US.ini"]
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if localeDataBase == nil {
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log.Fatal("Failed to load locale_en-US.ini file.")
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}
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}
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key := "locale_" + setting.Langs[i] + ".ini"
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if err = i18n.DefaultLocales.AddLocaleByIni(setting.Langs[i], setting.Names[i], localeDataBase, localeData[key]); err != nil {
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log.Error("Failed to set messages to %s: %v", setting.Langs[i], err)
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}
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}
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if len(setting.Langs) != 0 {
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defaultLangName := setting.Langs[0]
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if defaultLangName != "en-US" {
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log.Info("Use the first locale (%s) in LANGS setting option as default", defaultLangName)
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}
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i18n.DefaultLocales.SetDefaultLang(defaultLangName)
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}
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}
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refreshLocales()
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langs, descs := i18n.DefaultLocales.ListLangNameDesc()
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allLangs = make([]*LangType, 0, len(langs))
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allLangMap = map[string]*LangType{}
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for i, v := range langs {
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l := &LangType{v, descs[i]}
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allLangs = append(allLangs, l)
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allLangMap[v] = l
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}
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// Sort languages case-insensitive according to their name - needed for the user settings
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sort.Slice(allLangs, func(i, j int) bool {
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return strings.ToLower(allLangs[i].Name) < strings.ToLower(allLangs[j].Name)
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})
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if !setting.IsProd {
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watcher.CreateWatcher(ctx, "Locales", &watcher.CreateWatcherOpts{
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PathsCallback: options.WalkLocales,
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BetweenCallback: func() {
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lock.Lock()
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defer lock.Unlock()
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refreshLocales()
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},
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})
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}
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}
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// Match matches accept languages
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func Match(tags ...language.Tag) language.Tag {
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_, i, _ := matcher.Match(tags...)
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return supportedTags[i]
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}
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// locale represents the information of localization.
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type locale struct {
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i18n.Locale
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Lang, LangName string // these fields are used directly in templates: .i18n.Lang
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}
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// NewLocale return a locale
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func NewLocale(lang string) Locale {
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if lock != nil {
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lock.RLock()
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defer lock.RUnlock()
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}
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langName := "unknown"
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if l, ok := allLangMap[lang]; ok {
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langName = l.Name
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}
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i18nLocale, _ := i18n.GetLocale(lang)
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return &locale{
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Locale: i18nLocale,
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Lang: lang,
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LangName: langName,
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}
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}
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func (l *locale) Language() string {
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return l.Lang
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}
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// Language specific rules for translating plural texts
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var trNLangRules = map[string]func(int64) int{
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// the default rule is "en-US" if a language isn't listed here
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"en-US": func(cnt int64) int {
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if cnt == 1 {
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return 0
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}
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return 1
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},
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"lv-LV": func(cnt int64) int {
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if cnt%10 == 1 && cnt%100 != 11 {
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return 0
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}
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return 1
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},
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"ru-RU": func(cnt int64) int {
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if cnt%10 == 1 && cnt%100 != 11 {
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return 0
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}
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return 1
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},
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"zh-CN": func(cnt int64) int {
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return 0
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},
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"zh-HK": func(cnt int64) int {
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return 0
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},
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"zh-TW": func(cnt int64) int {
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return 0
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},
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"fr-FR": func(cnt int64) int {
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if cnt > -2 && cnt < 2 {
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return 0
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}
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return 1
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},
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}
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// TrN returns translated message for plural text translation
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func (l *locale) TrN(cnt interface{}, key1, keyN string, args ...interface{}) string {
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var c int64
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if t, ok := cnt.(int); ok {
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c = int64(t)
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} else if t, ok := cnt.(int16); ok {
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c = int64(t)
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} else if t, ok := cnt.(int32); ok {
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c = int64(t)
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} else if t, ok := cnt.(int64); ok {
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c = t
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} else {
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return l.Tr(keyN, args...)
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}
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ruleFunc, ok := trNLangRules[l.Lang]
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if !ok {
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ruleFunc = trNLangRules["en-US"]
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}
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if ruleFunc(c) == 0 {
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return l.Tr(key1, args...)
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}
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return l.Tr(keyN, args...)
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}
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