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liabru-matter-js/examples/compositeManipulation.js

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var Example = Example || {};
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Example.compositeManipulation = function() {
var Engine = Matter.Engine,
Render = Matter.Render,
Runner = Matter.Runner,
Events = Matter.Events,
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Composite = Matter.Composite,
Composites = Matter.Composites,
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MouseConstraint = Matter.MouseConstraint,
Mouse = Matter.Mouse,
World = Matter.World,
Bodies = Matter.Bodies;
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// create engine
var engine = Engine.create(),
world = engine.world;
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// create renderer
var render = Render.create({
element: document.body,
engine: engine,
options: {
width: 800,
height: 600,
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showAngleIndicator: true
}
});
Render.run(render);
// create runner
var runner = Runner.create();
Runner.run(runner, engine);
// add bodies
World.add(world, [
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// walls
Bodies.rectangle(400, 0, 800, 50, { isStatic: true }),
Bodies.rectangle(400, 600, 800, 50, { isStatic: true }),
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Bodies.rectangle(800, 300, 50, 600, { isStatic: true }),
Bodies.rectangle(0, 300, 50, 600, { isStatic: true })
]);
var stack = Composites.stack(200, 200, 4, 4, 0, 0, function(x, y) {
return Bodies.rectangle(x, y, 40, 40);
});
World.add(world, stack);
world.gravity.y = 0;
Events.on(engine, 'afterUpdate', function(event) {
var time = engine.timing.timestamp,
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timeScale = (event.delta || (1000 / 60)) / 1000;
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Composite.translate(stack, {
x: Math.sin(time * 0.001) * 10 * timeScale,
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y: 0
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});
Composite.rotate(stack, Math.sin(time * 0.001) * 0.75 * timeScale, {
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x: 300,
y: 300
});
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var scale = 1 + (Math.sin(time * 0.001) * 0.75 * timeScale);
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Composite.scale(stack, scale, scale, {
x: 300,
y: 300
});
});
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// add mouse control
var mouse = Mouse.create(render.canvas),
mouseConstraint = MouseConstraint.create(engine, {
mouse: mouse,
constraint: {
stiffness: 0.2,
render: {
visible: false
}
}
});
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World.add(world, mouseConstraint);
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// keep the mouse in sync with rendering
render.mouse = mouse;
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// fit the render viewport to the scene
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Render.lookAt(render, {
min: { x: 0, y: 0 },
max: { x: 800, y: 600 }
});
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// context for MatterTools.Demo
return {
engine: engine,
runner: runner,
render: render,
canvas: render.canvas,
stop: function() {
Matter.Render.stop(render);
Matter.Runner.stop(runner);
}
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};
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};
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Example.compositeManipulation.for = '>=0.14.2';
if (typeof module !== 'undefined') {
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module.exports = Example.compositeManipulation;
}