2014-02-19 09:15:05 -05:00
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{
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2014-02-20 13:00:38 -05:00
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"name": "Matter",
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2014-05-05 14:32:51 -04:00
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"version": "0.8.0",
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2014-02-19 09:15:05 -05:00
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"license": "MIT",
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"homepage": "http://brm.io/matter-js/",
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"author": "Liam Brummitt <liam@brm.io> (http://brm.io/)",
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2014-02-20 13:00:38 -05:00
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"description": "a 2D rigid body physics engine for the web",
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2014-05-05 14:32:51 -04:00
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"main": "build/matter-0.8.0.min.js",
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2014-02-27 17:50:56 -05:00
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"repository":{
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"type" : "git",
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"url" : "https://github.com/liabru/matter-js.git"
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},
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2014-02-20 13:00:38 -05:00
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"keywords": [
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"javascript",
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"canvas",
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"html5",
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"physics",
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"physics engine",
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"game engine",
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"rigid body physics"
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],
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2014-02-19 09:15:05 -05:00
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"devDependencies": {
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"grunt": "~0.4.2",
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"grunt-contrib-jshint": "~0.6.3",
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"grunt-contrib-uglify": "~0.2.7",
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"grunt-contrib-concat": "~0.3.0",
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"grunt-contrib-connect": "~0.6.0",
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"grunt-contrib-copy": "~0.5.0",
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2014-02-28 13:23:25 -05:00
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"grunt-contrib-watch": "~0.5.3",
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"grunt-contrib-yuidoc": "~0.5.1"
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2014-02-19 09:15:05 -05:00
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},
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"scripts": {
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2014-02-28 13:38:39 -05:00
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"dev": "npm install && grunt dev",
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"test": "grunt test"
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2014-02-19 09:15:05 -05:00
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}
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}
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