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liabru-matter-js/examples/restitution.js

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(function() {
var World = Matter.World,
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Bodies = Matter.Bodies;
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Example.restitution = function(demo) {
var engine = demo.engine,
world = engine.world;
var rest = 0.9,
space = 600 / 5;
World.add(world, [
Bodies.rectangle(100 + space * 0, 150, 50, 50, { restitution: rest }),
Bodies.rectangle(100 + space * 1, 150, 50, 50, { restitution: rest, angle: -Math.PI * 0.15 }),
Bodies.rectangle(100 + space * 2, 150, 50, 50, { restitution: rest, angle: -Math.PI * 0.25 }),
Bodies.circle(100 + space * 3, 150, 25, { restitution: rest }),
Bodies.rectangle(100 + space * 5, 150, 180, 20, { restitution: rest, angle: -Math.PI * 0.5 })
]);
var renderOptions = demo.render.options;
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renderOptions.showCollisions = true;
renderOptions.showVelocity = true;
renderOptions.showAngleIndicator = true;
};
})();