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liabru-matter-js/examples/car.js

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2015-08-25 14:12:52 -04:00
(function() {
var World = Matter.World,
Bodies = Matter.Bodies,
Composites = Matter.Composites;
Example.car = function(demo) {
var engine = demo.engine,
world = engine.world,
scale;
scale = 0.9;
World.add(world, Composites.car(150, 100, 100 * scale, 40 * scale, 30 * scale));
scale = 0.8;
World.add(world, Composites.car(350, 300, 100 * scale, 40 * scale, 30 * scale));
World.add(world, [
Bodies.rectangle(200, 150, 650, 20, { isStatic: true, angle: Math.PI * 0.06 }),
Bodies.rectangle(500, 350, 650, 20, { isStatic: true, angle: -Math.PI * 0.06 }),
Bodies.rectangle(340, 580, 700, 20, { isStatic: true, angle: Math.PI * 0.04 })
]);
var renderOptions = engine.render.options;
renderOptions.showAngleIndicator = true;
renderOptions.showCollisions = true;
};
})();