2015-08-25 14:12:52 -04:00
|
|
|
(function() {
|
|
|
|
|
|
|
|
var World = Matter.World,
|
2015-08-25 14:31:44 -04:00
|
|
|
Bodies = Matter.Bodies;
|
2015-08-25 14:12:52 -04:00
|
|
|
|
|
|
|
Example.restitution = function(demo) {
|
|
|
|
var engine = demo.engine,
|
|
|
|
world = engine.world;
|
|
|
|
|
|
|
|
var rest = 0.9,
|
|
|
|
space = 600 / 5;
|
|
|
|
|
|
|
|
World.add(world, [
|
|
|
|
Bodies.rectangle(100 + space * 0, 150, 50, 50, { restitution: rest }),
|
|
|
|
Bodies.rectangle(100 + space * 1, 150, 50, 50, { restitution: rest, angle: -Math.PI * 0.15 }),
|
|
|
|
Bodies.rectangle(100 + space * 2, 150, 50, 50, { restitution: rest, angle: -Math.PI * 0.25 }),
|
|
|
|
Bodies.circle(100 + space * 3, 150, 25, { restitution: rest }),
|
|
|
|
Bodies.rectangle(100 + space * 5, 150, 180, 20, { restitution: rest, angle: -Math.PI * 0.5 })
|
|
|
|
]);
|
|
|
|
|
2016-04-24 18:54:38 -04:00
|
|
|
var renderOptions = demo.render.options;
|
2015-08-25 14:12:52 -04:00
|
|
|
renderOptions.showCollisions = true;
|
|
|
|
renderOptions.showVelocity = true;
|
|
|
|
renderOptions.showAngleIndicator = true;
|
|
|
|
};
|
|
|
|
|
|
|
|
})();
|