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liabru-matter-js/package.json

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{
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"name": "matter-js",
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"version": "0.8.0",
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"license": "MIT",
"homepage": "http://brm.io/matter-js/",
"author": "Liam Brummitt <liam@brm.io> (http://brm.io/)",
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"description": "a 2D rigid body physics engine for the web",
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"main": "build/matter-0.8.0.min.js",
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"repository": {
"type": "git",
"url": "https://github.com/liabru/matter-js.git"
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},
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"keywords": [
"javascript",
"canvas",
"html5",
"physics",
"physics engine",
"game engine",
"rigid body physics"
],
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"devDependencies": {
"grunt": "~0.4.2",
"grunt-contrib-concat": "~0.3.0",
"grunt-contrib-connect": "~0.6.0",
"grunt-contrib-copy": "~0.5.0",
"grunt-contrib-jshint": "~0.6.3",
"grunt-contrib-uglify": "~0.2.7",
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"grunt-contrib-watch": "~0.5.3",
"grunt-contrib-yuidoc": "~0.5.1",
"grunt-preprocess": "^4.1.0"
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},
"scripts": {
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"dev": "npm install && grunt dev",
"test": "grunt test"
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},
"dependencies": {}
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}