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https://github.com/liabru/matter-js.git
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49 lines
1.4 KiB
JavaScript
49 lines
1.4 KiB
JavaScript
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(function() {
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var Engine = Matter.Engine,
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World = Matter.World,
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Bodies = Matter.Bodies,
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Body = Matter.Body,
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Composite = Matter.Composite,
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Composites = Matter.Composites,
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Common = Matter.Common,
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Constraint = Matter.Constraint,
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Events = Matter.Events,
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Bounds = Matter.Bounds,
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Vector = Matter.Vector,
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Vertices = Matter.Vertices,
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MouseConstraint = Matter.MouseConstraint,
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Mouse = Matter.Mouse,
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Query = Matter.Query,
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Svg = Matter.Svg;
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Example.wreckingBall = function(demo) {
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var engine = demo.engine,
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world = engine.world,
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mouseConstraint = demo.mouseConstraint;
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var rows = 10,
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yy = 600 - 21 - 40 * rows;
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var stack = Composites.stack(400, yy, 5, rows, 0, 0, function(x, y, column, row) {
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return Bodies.rectangle(x, y, 40, 40);
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});
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World.add(world, stack);
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var ball = Bodies.circle(100, 400, 50, { density: 0.04, frictionAir: 0.005});
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World.add(world, ball);
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World.add(world, Constraint.create({
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pointA: { x: 300, y: 100 },
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bodyB: ball
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}));
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if (!demo.isMobile) {
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var renderOptions = engine.render.options;
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renderOptions.showCollisions = true;
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renderOptions.showVelocity = true;
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}
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};
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})();
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