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Update JSDoc
This might need fixing later, I don't know if I did it right.
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@ -191,8 +191,7 @@ var Engine = {};
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/**
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* Renders the world by calling its defined renderer `engine.render.controller`. Triggers `beforeRender` and `afterRender` events.
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* @method render
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* @param {engine} engineA
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* @param {engine} engineB
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* @param {engine} engine
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*/
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Engine.render = function(engine) {
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// create an event object
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