mirror of
https://github.com/liabru/matter-js.git
synced 2024-12-23 13:19:01 -05:00
update Example.staticFriction and Example.timeScale
This commit is contained in:
parent
5ddac71316
commit
11d5e73c1f
2 changed files with 8 additions and 4 deletions
|
@ -62,6 +62,11 @@ Example.staticFriction = function() {
|
|||
|
||||
var px = 400 + 100 * Math.sin((engine.timing.timestamp - 1500) * 0.001);
|
||||
|
||||
// manual update velocity required for older releases
|
||||
if (Matter.version === '0.18.0') {
|
||||
Body.setVelocity(body, { x: px - body.position.x, y: 0 });
|
||||
}
|
||||
|
||||
Body.setPosition(body, { x: px, y: body.position.y }, true);
|
||||
});
|
||||
|
||||
|
|
|
@ -42,15 +42,14 @@ Example.timescale = function() {
|
|||
Bodies.rectangle(0, 300, 50, 600, { isStatic: true })
|
||||
]);
|
||||
|
||||
var explosion = function(engine, delta) {
|
||||
var timeScale = delta / 1000;
|
||||
var explosion = function(engine) {
|
||||
var bodies = Composite.allBodies(engine.world);
|
||||
|
||||
for (var i = 0; i < bodies.length; i++) {
|
||||
var body = bodies[i];
|
||||
|
||||
if (!body.isStatic && body.position.y >= 500) {
|
||||
// Scale force accounting for time delta.
|
||||
// Scale force accounting for mass
|
||||
var forceMagnitude = (0.05 * body.mass);
|
||||
|
||||
Body.applyForce(body, body.position, {
|
||||
|
@ -65,7 +64,7 @@ Example.timescale = function() {
|
|||
lastTime = Common.now();
|
||||
|
||||
Events.on(engine, 'afterUpdate', function(event) {
|
||||
var timeScale = timeScale = (event.delta || (1000 / 60)) / 1000;
|
||||
var timeScale = (event.delta || (1000 / 60)) / 1000;
|
||||
|
||||
// tween the timescale for bullet time slow-mo
|
||||
engine.timing.timeScale += (timeScaleTarget - engine.timing.timeScale) * 12 * timeScale;
|
||||
|
|
Loading…
Reference in a new issue