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fixed bug in constraints for compounds
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1 changed files with 1 additions and 1 deletions
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@ -265,12 +265,12 @@ var Constraint = {};
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if (j > 0) {
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Vector.rotateAbout(part.position, impulse.angle, body.position, part.position);
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}
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impulse.angle = 0;
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}
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Bounds.update(part.bounds, part.vertices);
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}
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impulse.angle = 0;
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impulse.x = 0;
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impulse.y = 0;
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}
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