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fix issue with removed bodies causing collisions
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cec294d9c3
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1 changed files with 5 additions and 4 deletions
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@ -160,6 +160,11 @@ var Body = require('../body/Body');
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broadphasePairs = allBodies;
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}
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// clear all composite modified flags
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if (world.isModified) {
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Composite.setModified(world, false, false, true);
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}
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// narrowphase pass: find actual collisions, then create or update collision pairs
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var collisions = broadphase.detector(broadphasePairs, engine);
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@ -205,10 +210,6 @@ var Body = require('../body/Body');
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// clear force buffers
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_bodiesClearForces(allBodies);
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// clear all composite modified flags
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if (world.isModified)
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Composite.setModified(world, false, false, true);
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Events.trigger(engine, 'afterUpdate', event);
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return engine;
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