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https://github.com/liabru/matter-js.git
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implemented render.bounds
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parent
38c541363a
commit
2a9d2613d6
1 changed files with 60 additions and 5 deletions
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@ -28,6 +28,7 @@ var Render = {};
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height: 600,
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background: '#fafafa',
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wireframeBackground: '#222',
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hasBounds: false,
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enabled: true,
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wireframes: true,
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showSleeping: true,
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@ -50,6 +51,17 @@ var Render = {};
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render.context = render.canvas.getContext('2d');
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render.textures = {};
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render.bounds = render.bounds || {
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min: {
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x: 0,
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y: 0
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},
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max: {
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x: render.options.width,
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y: render.options.height
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}
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};
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Render.setBackground(render, render.options.background);
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if (Common.isElement(render.element)) {
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@ -101,8 +113,10 @@ var Render = {};
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canvas = render.canvas,
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context = render.context,
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options = render.options,
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bodies = Composite.allBodies(world),
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constraints = Composite.allConstraints(world),
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allBodies = Composite.allBodies(world),
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allConstraints = Composite.allConstraints(world),
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bodies = [],
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constraints = [],
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i;
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if (options.wireframes) {
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@ -117,8 +131,39 @@ var Render = {};
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context.fillRect(0, 0, canvas.width, canvas.height);
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context.globalCompositeOperation = 'source-over';
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/*if (options.showShadows && !options.wireframes)
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Render.bodyShadows(engine, bodies, context);*/
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// handle bounds
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if (options.hasBounds) {
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// filter out bodies that are not in view
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for (i = 0; i < allBodies.length; i++) {
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var body = allBodies[i];
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if (Bounds.overlaps(body.bounds, render.bounds))
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bodies.push(body);
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}
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// filter out constraints that are not in view
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for (i = 0; i < allConstraints.length; i++) {
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var constraint = allConstraints[i],
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bodyA = constraint.bodyA,
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bodyB = constraint.bodyB,
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pointAWorld = constraint.pointA,
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pointBWorld = constraint.pointB;
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if (bodyA) pointAWorld = Vector.add(bodyA.position, constraint.pointA);
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if (bodyB) pointBWorld = Vector.add(bodyB.position, constraint.pointB);
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if (!pointAWorld || !pointBWorld)
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continue;
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if (Bounds.contains(render.bounds, pointAWorld) || Bounds.contains(render.bounds, pointBWorld))
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constraints.push(constraint);
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}
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// translate the view
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context.translate(-render.bounds.min.x, -render.bounds.min.y);
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} else {
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constraints = allConstraints;
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bodies = allBodies;
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}
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if (!options.wireframes || (engine.enableSleeping && options.showSleeping)) {
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// fully featured rendering of bodies
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@ -153,6 +198,9 @@ var Render = {};
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if (options.showDebug)
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Render.debug(engine, context);
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if (options.hasBounds)
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context.translate(render.bounds.min.x, render.bounds.min.y);
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};
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/**
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@ -699,9 +747,13 @@ var Render = {};
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mouse = engine.input.mouse,
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selected = inspector.selected,
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c = context,
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options = engine.render.options,
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render = engine.render,
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options = render.options,
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bounds;
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if (options.hasBounds)
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context.translate(-render.bounds.min.x, -render.bounds.min.y);
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for (var i = 0; i < selected.length; i++) {
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var item = selected[i].data;
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@ -758,6 +810,9 @@ var Render = {};
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context.fill();
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context.translate(-0.5, -0.5);
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}
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if (options.hasBounds)
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context.translate(render.bounds.min.x, render.bounds.min.y);
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};
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/**
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