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fixed issue with Body.applyForce torque, closes #64
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@ -581,7 +581,7 @@ var Axes = require('../geometry/Axes');
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body.force.x += force.x;
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body.force.y += force.y;
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var offset = { x: position.x - body.position.x, y: position.y - body.position.y };
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body.torque += (offset.x * force.y - offset.y * force.x) * body.inverseInertia;
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body.torque += offset.x * force.y - offset.y * force.x;
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};
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/**
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