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improved body.parts
docs
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@ -927,7 +927,7 @@ var Axes = require('../geometry/Axes');
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/**
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* _Read only_. Use `Body.setParts` to set.
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*
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* An array of bodies ('parts') that make up this body. The first body in this array must always be a self-reference to this `body`.
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* An array of bodies (the 'parts') that make up this body (the 'parent'). The first body in this array must always be a self-reference to this `body`.
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*
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* The parts are fixed together and will move and rotate as a single rigid body.
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*
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