mirror of
https://github.com/liabru/matter-js.git
synced 2024-11-27 09:50:52 -05:00
removed Manager, replaced with Pairs
This commit is contained in:
parent
13fde400ba
commit
4514f2d598
1 changed files with 0 additions and 118 deletions
|
@ -1,118 +0,0 @@
|
|||
/**
|
||||
* _Internal Class_, not generally used outside of the engine's internals.
|
||||
*
|
||||
* @class Manager
|
||||
*/
|
||||
|
||||
var Manager = {};
|
||||
|
||||
(function() {
|
||||
|
||||
var _pairMaxIdleLife = 1000;
|
||||
|
||||
/**
|
||||
* Description
|
||||
* @method updatePairs
|
||||
* @param {object} pairs
|
||||
* @param {collision[]} collisions
|
||||
*/
|
||||
Manager.updatePairs = function(pairs, collisions, timestamp) {
|
||||
var pairsList = pairs.list,
|
||||
pairsTable = pairs.table,
|
||||
collisionStart = pairs.collisionStart,
|
||||
collisionEnd = pairs.collisionEnd,
|
||||
collisionActive = pairs.collisionActive,
|
||||
activePairIds = [],
|
||||
collision,
|
||||
pairId,
|
||||
pair,
|
||||
i;
|
||||
|
||||
// clear collision state arrays, but maintain old reference
|
||||
collisionStart.length = 0;
|
||||
collisionEnd.length = 0;
|
||||
collisionActive.length = 0;
|
||||
|
||||
for (i = 0; i < collisions.length; i++) {
|
||||
collision = collisions[i];
|
||||
|
||||
if (collision.collided) {
|
||||
pairId = Pair.id(collision.bodyA, collision.bodyB);
|
||||
activePairIds.push(pairId);
|
||||
|
||||
if (pairId in pairsTable) {
|
||||
// pair already exists (but may or may not be active)
|
||||
pair = pairsTable[pairId];
|
||||
|
||||
if (pair.isActive) {
|
||||
// pair exists and is active
|
||||
collisionActive.push(pair);
|
||||
} else {
|
||||
// pair exists but was inactive, so a collision has just started again
|
||||
collisionStart.push(pair);
|
||||
}
|
||||
|
||||
// update the pair
|
||||
Pair.update(pair, collision, timestamp);
|
||||
} else {
|
||||
// pair did not exist, create a new pair
|
||||
pair = Pair.create(collision, timestamp);
|
||||
pairsTable[pairId] = pair;
|
||||
|
||||
// push the new pair
|
||||
collisionStart.push(pair);
|
||||
pairsList.push(pair);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// deactivate previously active pairs that are now inactive
|
||||
for (i = 0; i < pairsList.length; i++) {
|
||||
pair = pairsList[i];
|
||||
if (pair.isActive && activePairIds.indexOf(pair.id) === -1) {
|
||||
Pair.setActive(pair, false, timestamp);
|
||||
collisionEnd.push(pair);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Description
|
||||
* @method removeOldPairs
|
||||
* @param {object} pairs
|
||||
*/
|
||||
Manager.removeOldPairs = function(pairs, timestamp) {
|
||||
var pairsList = pairs.list,
|
||||
pairsTable = pairs.table,
|
||||
indexesToRemove = [],
|
||||
pair,
|
||||
collision,
|
||||
pairIndex,
|
||||
i;
|
||||
|
||||
for (i = 0; i < pairsList.length; i++) {
|
||||
pair = pairsList[i];
|
||||
collision = pair.collision;
|
||||
|
||||
// never remove sleeping pairs
|
||||
if (collision.bodyA.isSleeping || collision.bodyB.isSleeping) {
|
||||
pair.timeUpdated = timestamp;
|
||||
continue;
|
||||
}
|
||||
|
||||
// if pair is inactive for too long, mark it to be removed
|
||||
if (timestamp - pair.timeUpdated > _pairMaxIdleLife) {
|
||||
indexesToRemove.push(i);
|
||||
}
|
||||
}
|
||||
|
||||
// remove marked pairs
|
||||
for (i = 0; i < indexesToRemove.length; i++) {
|
||||
pairIndex = indexesToRemove[i] - i;
|
||||
pair = pairsList[pairIndex];
|
||||
delete pairsTable[pair.id];
|
||||
pairsList.splice(pairIndex, 1);
|
||||
}
|
||||
};
|
||||
|
||||
})();
|
Loading…
Reference in a new issue