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optimised Grid._bucketAddBody
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1 changed files with 9 additions and 4 deletions
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@ -227,8 +227,13 @@ var Common = require('../core/Common');
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* @param {} body
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* @param {} body
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*/
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*/
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Grid._bucketAddBody = function(grid, bucket, body) {
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Grid._bucketAddBody = function(grid, bucket, body) {
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var gridPairs = grid.pairs,
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pairId = Pair.id,
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bucketLength = bucket.length,
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i;
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// add new pairs
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// add new pairs
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for (var i = 0; i < bucket.length; i++) {
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for (i = 0; i < bucketLength; i++) {
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var bodyB = bucket[i];
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var bodyB = bucket[i];
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if (body.id === bodyB.id || (body.isStatic && bodyB.isStatic))
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if (body.id === bodyB.id || (body.isStatic && bodyB.isStatic))
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@ -236,13 +241,13 @@ var Common = require('../core/Common');
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// keep track of the number of buckets the pair exists in
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// keep track of the number of buckets the pair exists in
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// important for Grid.update to work
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// important for Grid.update to work
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var pairId = Pair.id(body, bodyB),
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var id = pairId(body, bodyB),
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pair = grid.pairs[pairId];
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pair = gridPairs[id];
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if (pair) {
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if (pair) {
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pair[2] += 1;
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pair[2] += 1;
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} else {
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} else {
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grid.pairs[pairId] = [body, bodyB, 1];
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gridPairs[id] = [body, bodyB, 1];
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}
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}
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}
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}
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