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fix lint
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@ -34,7 +34,7 @@ Example.staticFriction = function() {
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Runner.run(runner, engine);
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// add bodies
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var body = Bodies.rectangle(400, 500, 200, 60, { isStatic: true, chamfer: 10, isStatic: true, chamfer: 10, render: { fillStyle: '#060a19' } }),
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var body = Bodies.rectangle(400, 500, 200, 60, { isStatic: true, chamfer: 10, render: { fillStyle: '#060a19' } }),
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size = 50;
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var stack = Composites.stack(350, 470 - 6 * size, 1, 6, 0, 0, function(x, y) {
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