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added rotation point parameter to Body.rotate, closes #410
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1 changed files with 17 additions and 2 deletions
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@ -492,9 +492,24 @@ var Axes = require('../geometry/Axes');
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* @method rotate
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* @param {body} body
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* @param {number} rotation
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* @param {vector} [point]
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*/
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Body.rotate = function(body, rotation) {
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Body.rotate = function(body, rotation, point) {
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if (!point) {
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Body.setAngle(body, body.angle + rotation);
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} else {
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var cos = Math.cos(rotation),
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sin = Math.sin(rotation),
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dx = body.position.x - point.x,
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dy = body.position.y - point.y;
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Body.setPosition(body, {
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x: point.x + (dx * cos - dy * sin),
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y: point.y + (dx * sin + dy * cos)
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});
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Body.setAngle(body, body.angle + rotation);
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}
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};
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/**
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