mirror of
https://github.com/liabru/matter-js.git
synced 2024-11-30 10:20:52 -05:00
added doc and warning for Bodies.trapezioid
slope parameter range, closes #1075
This commit is contained in:
parent
6bda7e86d5
commit
7ea5bc1352
1 changed files with 6 additions and 1 deletions
|
@ -54,6 +54,7 @@ var Vector = require('../geometry/Vector');
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Creates a new rigid body model with a trapezoid hull.
|
* Creates a new rigid body model with a trapezoid hull.
|
||||||
|
* The `slope` is parameterised as a fraction of `width` and must be < 1 to form a valid trapezoid.
|
||||||
* The options parameter is an object that specifies any properties you wish to override the defaults.
|
* The options parameter is an object that specifies any properties you wish to override the defaults.
|
||||||
* See the properties section of the `Matter.Body` module for detailed information on what you can pass via the `options` object.
|
* See the properties section of the `Matter.Body` module for detailed information on what you can pass via the `options` object.
|
||||||
* @method trapezoid
|
* @method trapezoid
|
||||||
|
@ -61,13 +62,17 @@ var Vector = require('../geometry/Vector');
|
||||||
* @param {number} y
|
* @param {number} y
|
||||||
* @param {number} width
|
* @param {number} width
|
||||||
* @param {number} height
|
* @param {number} height
|
||||||
* @param {number} slope
|
* @param {number} slope Must be a number < 1.
|
||||||
* @param {object} [options]
|
* @param {object} [options]
|
||||||
* @return {body} A new trapezoid body
|
* @return {body} A new trapezoid body
|
||||||
*/
|
*/
|
||||||
Bodies.trapezoid = function(x, y, width, height, slope, options) {
|
Bodies.trapezoid = function(x, y, width, height, slope, options) {
|
||||||
options = options || {};
|
options = options || {};
|
||||||
|
|
||||||
|
if (slope >= 1) {
|
||||||
|
Common.warn('Bodies.trapezoid: slope parameter must be < 1.');
|
||||||
|
}
|
||||||
|
|
||||||
slope *= 0.5;
|
slope *= 0.5;
|
||||||
var roof = (1 - (slope * 2)) * width;
|
var roof = (1 - (slope * 2)) * width;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue