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updated contributing notes
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### Building and Contributing
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To build you must first install [node.js](http://nodejs.org/) and [grunt](http://gruntjs.com/), then run
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To build you must first install [node.js](http://nodejs.org/) and [gulp](http://gulpjs.com/), then run
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npm install
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@ -10,6 +10,6 @@ This will install the required build dependencies, then run
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which is a task that builds the `matter-dev.js` file, spawns a `connect` and `watch` server, then opens `demo/dev.html` in your browser. Any changes you make to the source will automatically rebuild `matter-dev.js` and reload your browser for quick and easy testing.
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Contributions are welcome, please ensure they follow the same style and architecture as the rest of the code. You should run `grunt test` to ensure `jshint` gives no errors. Please do not include any changes to the files in the `build` directory.
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Contributions are welcome, please ensure they follow the same style and architecture as the rest of the code. You should run `gulp test` to ensure `eslint` gives no errors. Please do not include any changes to the files in the `build` directory.
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If you'd like to contribute but not sure what to work on, feel free to message me. Thanks!
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@ -145,7 +145,7 @@ This will install the required build dependencies, then run
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which is a task that builds the `matter-dev.js` file, spawns a `connect` and `watch` server, then opens `demo/dev.html` in your browser. Any changes you make to the source will automatically rebuild `matter-dev.js` and reload your browser for quick and easy testing.
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Contributions are welcome, please ensure they follow the same style and architecture as the rest of the code. You should run `gulp test` to ensure `jshint` gives no errors. Please do not include any changes to the files in the `build` directory.
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Contributions are welcome, please ensure they follow the same style and architecture as the rest of the code. You should run `gulp test` to ensure `eslint` gives no errors. Please do not include any changes to the files in the `build` directory.
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If you'd like to contribute but not sure what to work on, feel free to message me. Thanks!
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