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fix decomp import in Bodies.fromVertices
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9ef9d020c4
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2 changed files with 2 additions and 21 deletions
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@ -535,19 +535,4 @@ module.exports = Common;
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func
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));
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};
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/**
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* Used to require external libraries outside of the bundle.
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* It first looks for the `globalName` on the environment's global namespace.
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* If the global is not found, it will fall back to using the standard `require` using the `moduleName`.
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* @private
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* @method _requireGlobal
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* @param {string} globalName The global module name
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* @param {string} moduleName The fallback CommonJS module name
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* @return {} The loaded module
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*/
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Common._requireGlobal = function(globalName, moduleName) {
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var obj = (typeof window !== 'undefined' ? window[globalName] : typeof global !== 'undefined' ? global[globalName] : null);
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return obj || require(moduleName);
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};
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})();
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@ -18,7 +18,6 @@ var Common = require('../core/Common');
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var Body = require('../body/Body');
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var Bounds = require('../geometry/Bounds');
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var Vector = require('../geometry/Vector');
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var decomp;
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(function() {
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@ -197,11 +196,8 @@ var decomp;
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* @return {body}
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*/
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Bodies.fromVertices = function(x, y, vertexSets, options, flagInternal, removeCollinear, minimumArea) {
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if (!decomp) {
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decomp = Common._requireGlobal('decomp', 'poly-decomp');
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}
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var body,
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var decomp = typeof decomp !== 'undefined' ? decomp : require('poly-decomp'),
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body,
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parts,
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isConvex,
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vertices,
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