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https://github.com/liabru/matter-js.git
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added mouse events
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parent
9153c7b836
commit
97aef1faea
2 changed files with 140 additions and 50 deletions
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@ -172,55 +172,9 @@ var Engine = {};
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// update
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Engine.update(engine, delta, correction);
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var pairs = engine.pairs;
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/**
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* Fired after engine update, provides a list of all pairs that have started to collide in the current tick (if any)
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*
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* @event collisionStart
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* @param {} event An event object
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* @param {} event.pairs List of affected pairs
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* @param {DOMHighResTimeStamp} event.timestamp The timestamp of the current tick
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* @param {} event.source The source object of the event
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* @param {} event.name The name of the event
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*/
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if (pairs.collisionStart.length > 0) {
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Events.trigger(engine, 'collisionStart', {
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pairs: pairs.collisionStart
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});
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}
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/**
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* Fired after engine update, provides a list of all pairs that are colliding in the current tick (if any)
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*
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* @event collisionActive
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* @param {} event An event object
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* @param {} event.pairs List of affected pairs
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* @param {DOMHighResTimeStamp} event.timestamp The timestamp of the current tick
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* @param {} event.source The source object of the event
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* @param {} event.name The name of the event
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*/
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if (pairs.collisionActive.length > 0) {
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Events.trigger(engine, 'collisionActive', {
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pairs: pairs.collisionActive
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});
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}
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/**
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* Fired after engine update, provides a list of all pairs that have ended collision in the current tick (if any)
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*
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* @event collisionEnd
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* @param {} event An event object
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* @param {} event.pairs List of affected pairs
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* @param {DOMHighResTimeStamp} event.timestamp The timestamp of the current tick
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* @param {} event.source The source object of the event
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* @param {} event.name The name of the event
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*/
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if (pairs.collisionEnd.length > 0) {
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Events.trigger(engine, 'collisionEnd', {
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pairs: pairs.collisionEnd
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});
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}
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// trigger events that may have occured during the step
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_triggerCollisionEvents(engine);
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_triggerMouseEvents(engine);
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/**
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* Fired after engine update and all collision events
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@ -393,4 +347,121 @@ var Engine = {};
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}
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};
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/**
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* Triggers mouse events
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* @method _triggerMouseEvents
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* @private
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* @param {engine} engine
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*/
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var _triggerMouseEvents = function(engine) {
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var mouse = engine.input.mouse,
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mouseEvents = mouse.sourceEvents;
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/**
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* Fired when the mouse has moved (or a touch moves) during the last step
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*
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* @event mousemove
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* @param {} event An event object
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* @param {MouseEvent} event.mouseEvent The native MouseEvent from the browser
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* @param {} event.source The source object of the event
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* @param {} event.name The name of the event
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*/
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if (mouseEvents.mousemove) {
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Events.trigger(mouse, 'mousemove', {
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mouseEvent: mouseEvents.mousemove
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});
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}
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/**
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* Fired when the mouse is down (or a touch has started) during the last step
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*
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* @event mousedown
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* @param {} event An event object
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* @param {MouseEvent} event.mouseEvent The native MouseEvent from the browser
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* @param {} event.source The source object of the event
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* @param {} event.name The name of the event
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*/
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if (mouseEvents.mousedown) {
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Events.trigger(mouse, 'mousedown', {
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mouseEvent: mouseEvents.mousedown
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});
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}
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/**
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* Fired when the mouse is up (or a touch has ended) during the last step
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*
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* @event mouseup
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* @param {} event An event object
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* @param {MouseEvent} event.mouseEvent The native MouseEvent from the browser
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* @param {} event.source The source object of the event
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* @param {} event.name The name of the event
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*/
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if (mouseEvents.mouseup) {
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Events.trigger(mouse, 'mouseup', {
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mouseEvent: mouseEvents.mouseup
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});
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}
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// reset the mouse state ready for the next step
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Mouse.clearSourceEvents(mouse);
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};
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/**
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* Triggers collision events
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* @method _triggerMouseEvents
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* @private
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* @param {engine} engine
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*/
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var _triggerCollisionEvents = function(engine) {
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var pairs = engine.pairs;
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/**
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* Fired after engine update, provides a list of all pairs that have started to collide in the current tick (if any)
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*
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* @event collisionStart
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* @param {} event An event object
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* @param {} event.pairs List of affected pairs
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* @param {DOMHighResTimeStamp} event.timestamp The timestamp of the current tick
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* @param {} event.source The source object of the event
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* @param {} event.name The name of the event
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*/
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if (pairs.collisionStart.length > 0) {
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Events.trigger(engine, 'collisionStart', {
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pairs: pairs.collisionStart
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});
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}
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/**
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* Fired after engine update, provides a list of all pairs that are colliding in the current tick (if any)
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*
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* @event collisionActive
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* @param {} event An event object
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* @param {} event.pairs List of affected pairs
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* @param {DOMHighResTimeStamp} event.timestamp The timestamp of the current tick
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* @param {} event.source The source object of the event
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* @param {} event.name The name of the event
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*/
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if (pairs.collisionActive.length > 0) {
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Events.trigger(engine, 'collisionActive', {
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pairs: pairs.collisionActive
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});
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}
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/**
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* Fired after engine update, provides a list of all pairs that have ended collision in the current tick (if any)
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*
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* @event collisionEnd
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* @param {} event An event object
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* @param {} event.pairs List of affected pairs
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* @param {DOMHighResTimeStamp} event.timestamp The timestamp of the current tick
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* @param {} event.source The source object of the event
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* @param {} event.name The name of the event
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*/
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if (pairs.collisionEnd.length > 0) {
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Events.trigger(engine, 'collisionEnd', {
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pairs: pairs.collisionEnd
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});
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}
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};
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})();
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@ -22,6 +22,12 @@ var Mouse;
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this.mouseupPosition = { x: 0, y: 0 };
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this.button = -1;
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this.sourceEvents = {
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mousemove: null,
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mousedown: null,
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mouseup: null
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};
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var mousemove = function(event) {
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var position = _getRelativeMousePosition(event, element),
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touches = event.changedTouches;
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@ -32,6 +38,7 @@ var Mouse;
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}
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mouse.position = position;
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mouse.sourceEvents.mousemove = event;
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};
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var mousedown = function(event) {
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@ -46,6 +53,7 @@ var Mouse;
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}
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mouse.position = mouse.mousedownPosition = position;
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mouse.sourceEvents.mousedown = event;
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};
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var mouseup = function(event) {
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@ -57,8 +65,8 @@ var Mouse;
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}
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mouse.button = -1;
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mouse.position = mouse.mouseupPosition = position;
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mouse.sourceEvents.mouseup = event;
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};
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element.addEventListener('mousemove', mousemove);
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@ -80,6 +88,17 @@ var Mouse;
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return new Mouse(element);
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};
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/**
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* Clears all captured source events
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* @method create
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* @param {mouse} mouse
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*/
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Mouse.clearSourceEvents = function(mouse) {
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mouse.sourceEvents.mousemove = null;
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mouse.sourceEvents.mousedown = null;
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mouse.sourceEvents.mouseup = null;
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};
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/**
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* Description
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* @method _getRelativeMousePosition
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