mirror of
https://github.com/liabru/matter-js.git
synced 2024-11-27 09:50:52 -05:00
fix mobile demo, remove dev.html, fix debug info rendering
This commit is contained in:
parent
1e756d319e
commit
9d5c27afb8
10 changed files with 71 additions and 116 deletions
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@ -60,7 +60,7 @@ module.exports = function(grunt) {
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watch: {
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options: {
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port: 9000,
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open: 'http://localhost:9000/demo/dev.html',
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open: 'http://localhost:9000/demo',
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livereload: 9001
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}
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},
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@ -1,86 +0,0 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
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<meta name="viewport" content="width=device-width,minimal-ui">
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<meta name="robots" content="noindex">
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<!-- only required if using Bodies.fromVertices with concave vertices -->
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<script type="text/javascript" src="./js/lib/decomp.js"></script>
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<!-- only required if using Matter.RenderPixi -->
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<script type="text/javascript" src="./js/lib/pixi.js"></script>
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<!-- matter lib edge master version -->
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<script type="text/javascript" src="./js/lib/matter-dev.js"></script>
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<!-- only required if using MatterTools -->
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<link rel="stylesheet" href="./js/lib/matter-tools/matter-tools.css" type="text/css">
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<script type="text/javascript" src="./js/lib/matter-tools/jquery-1.11.0.min.js"></script>
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<script type="text/javascript" src="./js/lib/matter-tools/gif/gif.js"></script>
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<script type="text/javascript" src="./js/lib/matter-tools/matter-tools-dev.js"></script>
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<!-- matter demo code -->
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<link rel="stylesheet" href="./css/style.css" type="text/css">
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<script type="text/javascript" src="./js/Examples.js"></script>
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<script type="text/javascript" src="./js/Demo.js"></script>
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<title>Matter.js Demo (Dev. Build)</title>
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</head>
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<body>
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<div class="container">
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<h1>Matter.js Demo (Dev. Build)</h1>
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<p class="nav nav-links"><a href="./mobile.html">Mobile Demo</a> <span class="nav-sep">·</span> <a href="http://brm.io/matter-js/">Project page</a> <span class="nav-sep">·</span> <a href="https://github.com/liabru/matter-js">GitHub</a> <span class="nav-sep">·</span> <a href="http://twitter.com/liabru">@liabru</a></p>
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<div class="controls-container">
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<select id="demo-select">
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<option value="mixed">Mixed Shapes</option>
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<option value="mixedSolid">Solid Rendering</option>
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<option value="svg">Concave SVG Paths</option>
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<option value="terrain">Concave Terrain</option>
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<option value="concave">Concave Bodies</option>
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<option value="compound">Compound Bodies</option>
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<option value="newtonsCradle">Newton's Cradle</option>
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<option value="wreckingBall">Wrecking Ball</option>
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<option value="slingshot">Slingshot Game</option>
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<option value="rounded">Rounded Corners (Chamfering)</option>
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<option value="views">Views</option>
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<option value="timescale">Time Scaling</option>
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<option value="manipulation">Body Manipulation</option>
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<option value="compositeManipulation">Composite Manipulation</option>
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<option value="sprites">Sprites</option>
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<option value="pyramid">Pyramid</option>
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<option value="raycasting">Raycasting</option>
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<option value="car">Car</option>
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<option value="catapult">Catapult</option>
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<option value="gravity">Reverse Gravity</option>
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<option value="bridge">Bridge</option>
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<option value="avalanche">Avalanche</option>
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<option value="softBody">Basic Soft Bodies</option>
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<option value="cloth">Cloth</option>
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<option value="events">Events</option>
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<option value="collisionFiltering">Collision Filtering</option>
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<option value="chains">Chains</option>
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<option value="ballPool">Ball Pool</option>
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<option value="stack">Stack</option>
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<option value="circleStack">Circle Stack</option>
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<option value="compoundStack">Compound Stack</option>
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<option value="restitution">Restitution</option>
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<option value="friction">Friction</option>
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<option value="airFriction">Air Friction</option>
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<option value="staticFriction">Static Friction</option>
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<option value="sleeping">Sleeping</option>
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<option value="broadphase">Grid Broadphase</option>
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<option value="beachBalls">Beach Balls</option>
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<option value="stress">Stress 1</option>
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<option value="stress2">Stress 2</option>
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</select>
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<input id="demo-reset" value="Reset" type="submit">
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<div class="demo-view-source nav-links">
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<a id="demo-view-source" href="https://github.com/liabru/matter-js/blob/master/examples" target="_blank">view source</a>
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</div>
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</div>
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<div id="canvas-container"></div>
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</div>
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</body>
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</html>
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@ -3,40 +3,51 @@
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<head>
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<meta charset="utf-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
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<meta name="viewport" content="width=device-width">
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<meta name="viewport" content="width=device-width,minimal-ui">
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<meta name="robots" content="noindex">
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<!-- only required if using Bodies.fromVertices with concave vertices -->
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<script type="text/javascript" src="./js/lib/decomp.js"></script>
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<!-- only required if using Matter.RenderPixi -->
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<script type="text/javascript" src="./js/lib/pixi.js"></script>
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<!-- matter lib v0.8.0 -->
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<script type="text/javascript" src="./js/lib/matter-0.8.0.js"></script>
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<!-- matter lib edge master version -->
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<script type="text/javascript" src="./js/lib/matter-dev.js"></script>
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<!-- only required if using MatterTools -->
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<link rel="stylesheet" href="./js/lib/matter-tools/matter-tools.css" type="text/css">
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<script type="text/javascript" src="./js/lib/matter-tools/jquery-1.11.0.min.js"></script>
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<script type="text/javascript" src="./js/lib/matter-tools/gif/gif.js"></script>
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<script type="text/javascript" src="./js/lib/matter-tools/matter-tools-dev.js"></script>
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<!-- matter demo code -->
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<link rel="stylesheet" href="./css/style.css" type="text/css">
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<script type="text/javascript" src="./js/Examples.js"></script>
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<script type="text/javascript" src="./js/Demo.js"></script>
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<title>Matter.js Physics Engine Demo</title>
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<title>Matter.js Demo (Edge Build)</title>
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</head>
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<body>
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<div class="container">
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<h1>Matter.js Physics Engine Demo</h1>
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<p class="nav"><a href="./mobile.html">Mobile Demo</a> <span class="nav-sep">·</span> <a href="http://brm.io/matter-js/">Project page</a> <span class="nav-sep">·</span> <a href="https://github.com/liabru/matter-js">GitHub</a> <span class="nav-sep">·</span> <a href="http://twitter.com/liabru">@liabru</a></p>
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<h1>Matter.js Demo (Edge Build)</h1>
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<p class="nav nav-links"><a href="./mobile.html">Mobile Demo</a> <span class="nav-sep">·</span> <a href="http://brm.io/matter-js/">Project page</a> <span class="nav-sep">·</span> <a href="https://github.com/liabru/matter-js">GitHub</a> <span class="nav-sep">·</span> <a href="http://twitter.com/liabru">@liabru</a></p>
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<div class="controls-container">
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<select id="demo-select">
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<option value="mixed">Mixed Shapes</option>
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<option value="mixedSolid">Solid Rendering</option>
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<option value="svg">Concave SVG Paths</option>
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<option value="terrain">Concave Terrain</option>
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<option value="concave">Concave Bodies</option>
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<option value="compound">Compound Bodies</option>
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<option value="newtonsCradle">Newton's Cradle</option>
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<option value="wreckingBall">Wrecking Ball</option>
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<option value="slingshot">Slingshot Game</option>
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<option value="rounded">Rounded Corners (Chamfering)</option>
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<option value="views">Views</option>
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<option value="timescale">Time Scaling</option>
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<option value="manipulation">Body Manipulation</option>
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<option value="compositeManipulation">Composite Manipulation</option>
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<option value="sprites">Sprites</option>
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<option value="pyramid">Pyramid</option>
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<option value="raycasting">Raycasting</option>
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@ -48,13 +59,16 @@
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<option value="softBody">Basic Soft Bodies</option>
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<option value="cloth">Cloth</option>
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<option value="events">Events</option>
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<option value="collisionFiltering">Collision Filtering</option>
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<option value="chains">Chains</option>
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<option value="ballPool">Ball Pool</option>
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<option value="stack">Stack</option>
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<option value="circleStack">Circle Stack</option>
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<option value="compoundStack">Compound Stack</option>
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<option value="restitution">Restitution</option>
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<option value="friction">Friction</option>
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<option value="airFriction">Air Friction</option>
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<option value="staticFriction">Static Friction</option>
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<option value="sleeping">Sleeping</option>
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<option value="broadphase">Grid Broadphase</option>
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<option value="beachBalls">Beach Balls</option>
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@ -62,8 +76,11 @@
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<option value="stress2">Stress 2</option>
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</select>
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<input id="demo-reset" value="Reset" type="submit">
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<div class="demo-view-source nav-links">
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<a id="demo-view-source" href="https://github.com/liabru/matter-js/blob/master/examples" target="_blank">view source</a>
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</div>
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</div>
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<div id="canvas-container"></div>
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</div>
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</body>
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</html>
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</html>
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@ -1,3 +1,11 @@
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/**
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* The Matter.js demo page controller and example runner.
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*
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* NOTE: For the actual example code, refer to the source files in `/examples/`.
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*
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* @class Demo
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*/
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(function() {
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var _isBrowser = typeof window !== 'undefined' && window.location,
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@ -67,6 +75,9 @@
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// set up demo interface (see end of this file)
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Demo.initControls(demo);
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// pass through runner as timing for debug rendering
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demo.engine.metrics.timing = demo.runner;
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return demo;
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};
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@ -36,7 +36,11 @@
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Demo.fullscreen();
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setTimeout(function() {
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Engine.run(_engine);
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var runner = Engine.run(_engine);
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// pass through runner as timing for debug rendering
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_engine.metrics.timing = runner;
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Demo.updateScene();
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}, 800);
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});
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@ -7,24 +7,29 @@
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<meta name="apple-mobile-web-app-capable" content="yes">
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<meta name="mobile-web-app-capable" content="yes">
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<meta name="robots" content="noindex">
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<script type="text/javascript" src="./js/lib/matter-0.8.0.js"></script>
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<script type="text/javascript" src="./js/DemoMobile.js"></script>
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<!-- matter lib edge master version -->
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<script type="text/javascript" src="./js/lib/matter-dev.js"></script>
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<!-- matter demo code -->
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<link rel="stylesheet" href="./css/style.css" type="text/css">
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<script type="text/javascript" src="./js/DemoMobile.js"></script>
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<title>Matter.js Physics Engine Mobile Demo</title>
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</head>
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<body class="mobile">
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<body class="mobile nav-links">
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<div class="container">
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<h1>Matter.js Mobile Demo</h1>
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<p>
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Open this page on your mobile device in Chrome or Safari
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<br><br>
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Touch and drag to interact with the blocks
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<br><br>
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Tilt and turn to master gravity like you're the boss of it
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</p>
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<p>
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Touch and drag to interact with the blocks
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<br>Tilt and turn to master gravity like you're the boss of it
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</p>
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<input id="demo-start" value="Start Demo" type="submit">
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<p>Or back to the <a href="index.html">full demo</a> page for more info.</p>
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<div id="canvas-container"></div>
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<input id="demo-start" value="Start Demo" type="submit">
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<p>Or back to the <a href="index.html">full demo</a> page for more info.</p>
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<div id="canvas-container"></div>
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</div>
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</body>
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</html>
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@ -253,30 +253,31 @@ var Grid = require('../collision/Grid');
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var c = context,
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world = engine.world,
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render = engine.render,
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metrics = engine.metrics,
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options = render.options,
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bodies = Composite.allBodies(world),
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space = " ";
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if (engine.timing.timestamp - (render.debugTimestamp || 0) >= 500) {
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var text = "";
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text += "fps: " + Math.round(engine.timing.fps) + space;
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text += "fps: " + Math.round(metrics.timing.fps) + space;
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// @if DEBUG
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if (engine.metrics.extended) {
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text += "delta: " + engine.timing.delta.toFixed(3) + space;
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text += "correction: " + engine.timing.correction.toFixed(3) + space;
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if (metrics.extended) {
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text += "delta: " + metrics.timing.delta.toFixed(3) + space;
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text += "correction: " + metrics.timing.correction.toFixed(3) + space;
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text += "bodies: " + bodies.length + space;
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if (engine.broadphase.controller === Grid)
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text += "buckets: " + engine.metrics.buckets + space;
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text += "buckets: " + metrics.buckets + space;
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text += "\n";
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text += "collisions: " + engine.metrics.collisions + space;
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text += "collisions: " + metrics.collisions + space;
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text += "pairs: " + engine.pairs.list.length + space;
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text += "broad: " + engine.metrics.broadEff + space;
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text += "mid: " + engine.metrics.midEff + space;
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text += "narrow: " + engine.metrics.narrowEff + space;
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text += "broad: " + metrics.broadEff + space;
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text += "mid: " + metrics.midEff + space;
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text += "narrow: " + metrics.narrowEff + space;
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}
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// @endif
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@ -9,6 +9,9 @@ var RenderPixi = {};
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module.exports = RenderPixi;
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var Composite = require('../body/Composite');
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var Common = require('../core/Common');
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(function() {
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/**
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@ -6,7 +6,7 @@ var system = require('system');
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var demo,
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frames = 10,
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testUrl = 'http://localhost:8000/demo/dev.html',
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testUrl = 'http://localhost:8000/demo/index.html',
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refsPath = 'test/browser/refs',
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diffsPath = 'test/browser/diffs';
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@ -164,7 +164,7 @@ var getDemoNames = function() {
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'events', 'collisionFiltering', 'sleeping'
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];
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$('#demo-select option', fs.readFileSync('demo/dev.html').toString())
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$('#demo-select option', fs.readFileSync('demo/index.html').toString())
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.each(function() {
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var name = $(this).val();
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if (skip.indexOf(name) === -1) {
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