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deprecated Matter.RenderPixi
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2 changed files with 15 additions and 2 deletions
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@ -463,8 +463,6 @@ var Body = require('../body/Body');
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*/
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/**
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* __DEPRECATED__ see Demo.js for an example of creating a renderer.
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*
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* An instance of a `Render` controller. The default value is a `Matter.Render` instance created by `Engine.create`.
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* One may also develop a custom renderer module based on `Matter.Render` and pass an instance of it to `Engine.create` via `options.render`.
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*
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@ -3,6 +3,8 @@
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* See also `Matter.Render` for a canvas based renderer.
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*
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* @class RenderPixi
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* @deprecated the `Matter.RenderPixi` module will soon be removed from the Matter.js core.
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* It will likely be moved to its own repository (but maintenance will be limited).
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*/
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var RenderPixi = {};
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@ -31,8 +33,11 @@ var Common = require('../core/Common');
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* @method create
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* @param {object} options
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* @return {RenderPixi} A new renderer
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* @deprecated
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*/
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RenderPixi.create = function(options) {
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Common.log('RenderPixi.create: Matter.RenderPixi is deprecated (see docs)', 'warn');
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var defaults = {
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controller: RenderPixi,
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engine: null,
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@ -119,6 +124,7 @@ var Common = require('../core/Common');
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* Continuously updates the render canvas on the `requestAnimationFrame` event.
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* @method run
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* @param {render} render
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* @deprecated
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*/
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RenderPixi.run = function(render) {
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(function loop(time){
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@ -131,6 +137,7 @@ var Common = require('../core/Common');
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* Ends execution of `Render.run` on the given `render`, by canceling the animation frame request event loop.
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* @method stop
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* @param {render} render
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* @deprecated
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*/
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RenderPixi.stop = function(render) {
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_cancelAnimationFrame(render.frameRequestId);
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@ -140,6 +147,7 @@ var Common = require('../core/Common');
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* Clears the scene graph
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* @method clear
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* @param {RenderPixi} render
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* @deprecated
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*/
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RenderPixi.clear = function(render) {
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var container = render.container,
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@ -183,6 +191,7 @@ var Common = require('../core/Common');
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* @method setBackground
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* @param {RenderPixi} render
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* @param {string} background
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* @deprecated
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*/
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RenderPixi.setBackground = function(render, background) {
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if (render.currentBackground !== background) {
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@ -217,6 +226,7 @@ var Common = require('../core/Common');
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* Description
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* @method world
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* @param {engine} engine
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* @deprecated
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*/
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RenderPixi.world = function(render) {
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var engine = render.engine,
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@ -288,6 +298,7 @@ var Common = require('../core/Common');
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* @method constraint
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* @param {engine} engine
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* @param {constraint} constraint
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* @deprecated
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*/
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RenderPixi.constraint = function(render, constraint) {
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var engine = render.engine,
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@ -339,6 +350,7 @@ var Common = require('../core/Common');
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* @method body
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* @param {engine} engine
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* @param {body} body
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* @deprecated
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*/
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RenderPixi.body = function(render, body) {
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var engine = render.engine,
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@ -395,6 +407,7 @@ var Common = require('../core/Common');
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* @param {RenderPixi} render
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* @param {body} body
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* @return {PIXI.Sprite} sprite
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* @deprecated
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*/
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var _createBodySprite = function(render, body) {
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var bodyRender = body.render,
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@ -415,6 +428,7 @@ var Common = require('../core/Common');
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* @param {RenderPixi} render
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* @param {body} body
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* @return {PIXI.Graphics} graphics
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* @deprecated
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*/
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var _createBodyPrimitive = function(render, body) {
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var bodyRender = body.render,
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@ -479,6 +493,7 @@ var Common = require('../core/Common');
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* @param {RenderPixi} render
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* @param {string} imagePath
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* @return {PIXI.Texture} texture
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* @deprecated
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*/
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var _getTexture = function(render, imagePath) {
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var texture = render.textures[imagePath];
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