mirror of
https://github.com/liabru/matter-js.git
synced 2024-11-23 09:26:51 -05:00
fixed various constraints in examples
This commit is contained in:
parent
837c43bdb5
commit
ac67ef8e5c
3 changed files with 13 additions and 17 deletions
|
@ -43,7 +43,7 @@ Example.chains = function() {
|
|||
return Bodies.rectangle(x, y, 50, 20, { collisionFilter: { group: group } });
|
||||
});
|
||||
|
||||
Composites.chain(ropeA, 0.5, 0, -0.5, 0, { stiffness: 0.8, length: 2 });
|
||||
Composites.chain(ropeA, 0.5, 0, -0.5, 0, { stiffness: 0.8, length: 2, render: { type: 'line' } });
|
||||
Composite.add(ropeA, Constraint.create({
|
||||
bodyB: ropeA.bodies[0],
|
||||
pointB: { x: -25, y: 0 },
|
||||
|
@ -57,7 +57,7 @@ Example.chains = function() {
|
|||
return Bodies.circle(x, y, 20, { collisionFilter: { group: group } });
|
||||
});
|
||||
|
||||
Composites.chain(ropeB, 0.5, 0, -0.5, 0, { stiffness: 0.8, length: 2 });
|
||||
Composites.chain(ropeB, 0.5, 0, -0.5, 0, { stiffness: 0.8, length: 2, render: { type: 'line' } });
|
||||
Composite.add(ropeB, Constraint.create({
|
||||
bodyB: ropeB.bodies[0],
|
||||
pointB: { x: -20, y: 0 },
|
||||
|
|
|
@ -42,7 +42,7 @@ Example.doublePendulum = function() {
|
|||
length = 200,
|
||||
width = 25;
|
||||
|
||||
var pendulum = Composites.stack(350, 160, 2, 1, 0, 0, function(x, y) {
|
||||
var pendulum = Composites.stack(350, 160, 2, 1, -20, 0, function(x, y) {
|
||||
return Bodies.rectangle(x, y, length, width, {
|
||||
collisionFilter: { group: group },
|
||||
frictionAir: 0,
|
||||
|
@ -56,24 +56,26 @@ Example.doublePendulum = function() {
|
|||
|
||||
pendulum.bodies[0].render.strokeStyle = '#4a485b';
|
||||
pendulum.bodies[1].render.strokeStyle = '#4a485b';
|
||||
|
||||
world.gravity.scale = 0.002;
|
||||
|
||||
Composites.chain(pendulum, 0.5, 0, -0.5, 0, {
|
||||
Composites.chain(pendulum, 0.45, 0, -0.45, 0, {
|
||||
stiffness: 1,
|
||||
length: 0,
|
||||
angularStiffness: 0.7,
|
||||
render: {
|
||||
lineWidth: 0
|
||||
strokeStyle: '#4a485b'
|
||||
}
|
||||
});
|
||||
|
||||
Composite.add(pendulum, Constraint.create({
|
||||
bodyB: pendulum.bodies[0],
|
||||
pointB: { x: -length * 0.5, y: 0 },
|
||||
pointA: { x: pendulum.bodies[0].position.x - length * 0.5, y: pendulum.bodies[0].position.y },
|
||||
pointB: { x: -length * 0.42, y: 0 },
|
||||
pointA: { x: pendulum.bodies[0].position.x - length * 0.42, y: pendulum.bodies[0].position.y },
|
||||
stiffness: 1,
|
||||
length: 0,
|
||||
render: {
|
||||
lineWidth: 0
|
||||
strokeStyle: '#4a485b'
|
||||
}
|
||||
}));
|
||||
|
||||
|
|
|
@ -274,10 +274,7 @@ var Bodies = require('./Bodies');
|
|||
pointB: { x: wheelAOffset, y: wheelYOffset },
|
||||
bodyA: wheelA,
|
||||
stiffness: 1,
|
||||
length: 0,
|
||||
render: {
|
||||
lineWidth: 0
|
||||
}
|
||||
length: 0
|
||||
});
|
||||
|
||||
var axelB = Constraint.create({
|
||||
|
@ -285,10 +282,7 @@ var Bodies = require('./Bodies');
|
|||
pointB: { x: wheelBOffset, y: wheelYOffset },
|
||||
bodyA: wheelB,
|
||||
stiffness: 1,
|
||||
length: 0,
|
||||
render: {
|
||||
lineWidth: 0
|
||||
}
|
||||
length: 0
|
||||
});
|
||||
|
||||
Composite.addBody(car, body);
|
||||
|
@ -317,7 +311,7 @@ var Bodies = require('./Bodies');
|
|||
*/
|
||||
Composites.softBody = function(xx, yy, columns, rows, columnGap, rowGap, crossBrace, particleRadius, particleOptions, constraintOptions) {
|
||||
particleOptions = Common.extend({ inertia: Infinity }, particleOptions);
|
||||
constraintOptions = Common.extend({ stiffness: 0.2 }, constraintOptions);
|
||||
constraintOptions = Common.extend({ stiffness: 0.2, render: { type: 'line', anchors: false } }, constraintOptions);
|
||||
|
||||
var softBody = Composites.stack(xx, yy, columns, rows, columnGap, rowGap, function(x, y) {
|
||||
return Bodies.circle(x, y, particleRadius, particleOptions);
|
||||
|
|
Loading…
Reference in a new issue