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added note in docs about vertices order

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liabru 2016-06-25 18:02:06 +01:00
parent 1340159451
commit ad033f5255
2 changed files with 3 additions and 0 deletions

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@ -30,6 +30,7 @@ var Axes = require('../geometry/Axes');
/**
* Creates a new rigid body model. The options parameter is an object that specifies any properties you wish to override the defaults.
* All properties have default values, and many are pre-calculated automatically based on other properties.
* Vertices must be specified in clockwise order.
* See the properties section below for detailed information on what you can pass via the `options` object.
* @method create
* @param {} options

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@ -26,6 +26,8 @@ var Common = require('../core/Common');
* The `Vertices.create` method returns a new array of vertices, which are similar to Matter.Vector objects,
* but with some additional references required for efficient collision detection routines.
*
* Vertices must be specified in clockwise order.
*
* Note that the `body` argument is not optional, a `Matter.Body` reference must be provided.
*
* @method create