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fix lint issue
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@ -472,7 +472,7 @@ var Vector = require('../geometry/Vector');
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c.beginPath();
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c.moveTo(part.vertices[0].x, part.vertices[0].y);
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for (j = 1; j < part.vertices.length; j++) {
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for (var j = 1; j < part.vertices.length; j++) {
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if (!part.vertices[j - 1].isInternal || showInternalEdges) {
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c.lineTo(part.vertices[j].x, part.vertices[j].y);
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} else {
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