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demo fixes
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2572107078
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1 changed files with 3 additions and 3 deletions
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@ -468,7 +468,7 @@
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Demo.reset();
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Demo.reset();
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var stack = Composites.stack(20, 20, 20, 5, 0, 0, function(x, y, column, row) {
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var stack = Composites.stack(20, 20, 20, 5, 0, 0, function(x, y, column, row) {
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return Bodies.circle(x, y, Common.random(10, 20), { friction: 0.00001, restitution: 0.5, density: 0.1 });
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return Bodies.circle(x, y, Common.random(10, 20), { friction: 0.00001, restitution: 0.5, density: 0.001 });
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});
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});
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World.addComposite(_world, stack);
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World.addComposite(_world, stack);
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@ -538,7 +538,7 @@
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World.addComposite(_world, stack);
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World.addComposite(_world, stack);
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var ball = Bodies.circle(100, 400, 50, { density: 1, frictionAir: 0.001});
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var ball = Bodies.circle(100, 400, 50, { density: 0.07, frictionAir: 0.001});
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World.addBody(_world, ball);
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World.addBody(_world, ball);
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World.addConstraint(_world, Constraint.create({
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World.addConstraint(_world, Constraint.create({
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@ -658,7 +658,7 @@
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World.addComposite(_world, stack);
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World.addComposite(_world, stack);
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var shakeScene = function(engine) {
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var shakeScene = function(engine) {
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var bodies = engine.world.bodies;
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var bodies = Composite.allBodies(engine.world);
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for (var i = 0; i < bodies.length; i++) {
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for (var i = 0; i < bodies.length; i++) {
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var body = bodies[i];
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var body = bodies[i];
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