From cd5d4011e6626094c5a6f8339880ad809397490c Mon Sep 17 00:00:00 2001 From: PlNG Date: Tue, 20 Jan 2015 11:07:15 -0500 Subject: [PATCH] Spellchecking --- src/constraint/Constraint.js | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/src/constraint/Constraint.js b/src/constraint/Constraint.js index d35b9be..584afe7 100644 --- a/src/constraint/Constraint.js +++ b/src/constraint/Constraint.js @@ -9,10 +9,10 @@ * @class Constraint */ -// TODO: fix instabillity issues with torque +// TODO: fix instability issues with torque // TODO: linked constraints // TODO: breakable constraints -// TODO: collidable constraints +// TODO: collision constraints // TODO: allow constrained bodies to sleep // TODO: handle 0 length constraints properly // TODO: impulse caching and warming @@ -27,7 +27,7 @@ var Constraint = {}; /** * Creates a new constraint. * All properties have default values, and many are pre-calculated automatically based on other properties. - * See the properites section below for detailed information on what you can pass via the `options` object. + * See the properties section below for detailed information on what you can pass via the `options` object. * @method create * @param {} options * @return {constraint} constraint @@ -200,8 +200,8 @@ var Constraint = {}; Sleeping.set(bodyA, false); - // clamp to prevent instabillity - // TODO: solve this properlly + // clamp to prevent instability + // TODO: solve this properly torque = Common.clamp(torque, -0.01, 0.01); // keep track of applied impulses for post solving @@ -220,8 +220,8 @@ var Constraint = {}; Sleeping.set(bodyB, false); - // clamp to prevent instabillity - // TODO: solve this properlly + // clamp to prevent instability + // TODO: solve this properly torque = Common.clamp(torque, -0.01, 0.01); // keep track of applied impulses for post solving @@ -370,10 +370,10 @@ var Constraint = {}; /** * A `Number` that specifies the target resting length of the constraint. - * It is calculated automatically in `Constraint.create` from intial positions of the `constraint.bodyA` and `constraint.bodyB`. + * It is calculated automatically in `Constraint.create` from initial positions of the `constraint.bodyA` and `constraint.bodyB`. * * @property length * @type number */ -})(); \ No newline at end of file +})();