mirror of
https://github.com/liabru/matter-js.git
synced 2024-11-23 09:26:51 -05:00
update default render theme
This commit is contained in:
parent
13c7eb5492
commit
d258411faa
2 changed files with 10 additions and 6 deletions
|
@ -75,13 +75,15 @@ var Axes = require('../geometry/Axes');
|
||||||
render: {
|
render: {
|
||||||
visible: true,
|
visible: true,
|
||||||
opacity: 1,
|
opacity: 1,
|
||||||
|
strokeStyle: null,
|
||||||
|
fillStyle: null,
|
||||||
|
lineWidth: null,
|
||||||
sprite: {
|
sprite: {
|
||||||
xScale: 1,
|
xScale: 1,
|
||||||
yScale: 1,
|
yScale: 1,
|
||||||
xOffset: 0,
|
xOffset: 0,
|
||||||
yOffset: 0
|
yOffset: 0
|
||||||
},
|
}
|
||||||
lineWidth: 0
|
|
||||||
},
|
},
|
||||||
events: null,
|
events: null,
|
||||||
bounds: null,
|
bounds: null,
|
||||||
|
@ -165,10 +167,12 @@ var Axes = require('../geometry/Axes');
|
||||||
});
|
});
|
||||||
|
|
||||||
// render properties
|
// render properties
|
||||||
var defaultFillStyle = (body.isStatic ? '#2e2b44' : Common.choose(['#006BA6', '#0496FF', '#FFBC42', '#D81159', '#8F2D56'])),
|
var defaultFillStyle = (body.isStatic ? '#14151f' : Common.choose(['#f19648', '#f5d259', '#f55a3c', '#063e7b', '#ececd1'])),
|
||||||
defaultStrokeStyle = '#000';
|
defaultStrokeStyle = body.isStatic ? '#555' : '#ccc',
|
||||||
|
defaultLineWidth = body.isStatic && body.render.fillStyle === null ? 1 : 0;
|
||||||
body.render.fillStyle = body.render.fillStyle || defaultFillStyle;
|
body.render.fillStyle = body.render.fillStyle || defaultFillStyle;
|
||||||
body.render.strokeStyle = body.render.strokeStyle || defaultStrokeStyle;
|
body.render.strokeStyle = body.render.strokeStyle || defaultStrokeStyle;
|
||||||
|
body.render.lineWidth = body.render.lineWidth || defaultLineWidth;
|
||||||
body.render.sprite.xOffset += -(body.bounds.min.x - body.position.x) / (body.bounds.max.x - body.bounds.min.x);
|
body.render.sprite.xOffset += -(body.bounds.min.x - body.position.x) / (body.bounds.max.x - body.bounds.min.x);
|
||||||
body.render.sprite.yOffset += -(body.bounds.min.y - body.position.y) / (body.bounds.max.y - body.bounds.min.y);
|
body.render.sprite.yOffset += -(body.bounds.min.y - body.position.y) / (body.bounds.max.y - body.bounds.min.y);
|
||||||
};
|
};
|
||||||
|
|
|
@ -52,8 +52,8 @@ var Mouse = require('../core/Mouse');
|
||||||
width: 800,
|
width: 800,
|
||||||
height: 600,
|
height: 600,
|
||||||
pixelRatio: 1,
|
pixelRatio: 1,
|
||||||
background: '#18181d',
|
background: '#14151f',
|
||||||
wireframeBackground: '#0f0f13',
|
wireframeBackground: '#14151f',
|
||||||
hasBounds: !!options.bounds,
|
hasBounds: !!options.bounds,
|
||||||
enabled: true,
|
enabled: true,
|
||||||
wireframes: true,
|
wireframes: true,
|
||||||
|
|
Loading…
Reference in a new issue