mirror of
https://github.com/liabru/matter-js.git
synced 2025-01-12 16:08:50 -05:00
Allow for negative force to bring a body out of sleeping state.
This commit is contained in:
parent
f4f3bf7c48
commit
d585e80b5b
3 changed files with 7 additions and 7 deletions
|
@ -1,5 +1,5 @@
|
|||
/**
|
||||
* matter.js 0.8.0-edge 2015-01-21
|
||||
* matter.js 0.8.0-edge 2015-03-03
|
||||
* http://brm.io/matter-js/
|
||||
* License: MIT
|
||||
*/
|
||||
|
@ -5115,7 +5115,7 @@ var Sleeping = {};
|
|||
motion = body.speed * body.speed + body.angularSpeed * body.angularSpeed;
|
||||
|
||||
// wake up bodies if they have a force applied
|
||||
if (body.force.x > 0 || body.force.y > 0) {
|
||||
if (body.force.x != 0 || body.force.y != 0) {
|
||||
Sleeping.set(body, false);
|
||||
continue;
|
||||
}
|
||||
|
@ -5172,7 +5172,7 @@ var Sleeping = {};
|
|||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Description
|
||||
* @method set
|
||||
|
|
4
build/matter.min.js
vendored
4
build/matter.min.js
vendored
File diff suppressed because one or more lines are too long
|
@ -27,7 +27,7 @@ var Sleeping = {};
|
|||
motion = body.speed * body.speed + body.angularSpeed * body.angularSpeed;
|
||||
|
||||
// wake up bodies if they have a force applied
|
||||
if (body.force.x > 0 || body.force.y > 0) {
|
||||
if (body.force.x != 0 || body.force.y != 0) {
|
||||
Sleeping.set(body, false);
|
||||
continue;
|
||||
}
|
||||
|
@ -84,7 +84,7 @@ var Sleeping = {};
|
|||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Description
|
||||
* @method set
|
||||
|
|
Loading…
Reference in a new issue