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706 commits

Author SHA1 Message Date
liabru
64be5a5e3e moved all private functions to module namespaces 2017-11-26 21:59:06 +00:00
liabru
2dc7a0bf5e Merge branch 'pr/440'
* pr/440:
  Do not warn on missing render.element if the canvas is already parented (because it was passed in at construction).
2017-11-25 17:31:58 +00:00
liabru
fca0994628 Merge branch 'pr/463'
* pr/463:
  remove spelling mistake
2017-11-25 17:28:02 +00:00
liabru
6593a72e46 added Query.collides, closes #478 2017-11-25 17:19:55 +00:00
liabru
3307760e6e improved docs for constraints on compound bodies, closes #442 2017-11-25 15:34:33 +00:00
liabru
841bf975f1 added missing docs for Matter.World aliases 2017-11-25 14:59:42 +00:00
liabru
ece66e6f16 fix centroid for static compound bodies, closes #483 2017-11-25 14:52:41 +00:00
liabru
50a89d0217 fix Body.scale for compound bodies 2017-11-25 14:16:38 +00:00
liabru
f7d18779be fix inertia change in Body.setMass, closes #378 2017-11-25 14:11:53 +00:00
Brice Chevalier
b3220cf3e8 Optimized Body's hidden class 2017-11-25 00:32:46 +09:00
Brice Chevalier
2eab580b68 Optimization of Resolver.solvePosition method 2017-11-24 17:44:32 +09:00
Brice Chevalier
235cb2d8bc linted code 2017-11-24 10:54:52 +09:00
Brice Chevalier
6931276cab Algorithm optimization of Pair methods create and update 2017-11-24 10:41:18 +09:00
liabru
894c1efeee fix point argument of Body.scale, closes #428 2017-11-22 22:05:18 +00:00
liabru
3bceef4f7e fix Vertices.chamfer radius argument, closes #467 2017-11-22 21:42:08 +00:00
liabru
18a084574e fix Common.isElement, closes #501, closes #507, closes #459, closes #468, closes #517 2017-11-22 21:27:34 +00:00
liabru
9eae36f50d moved private Matter.Engine functions on to namespace, closes #523 2017-11-22 20:43:03 +00:00
Brice Chevalier
59708eff22 removal of unnecessary variable activePairs 2017-11-22 12:02:23 +09:00
Brice Chevalier
7813c782c7 fixed code style 2017-11-22 11:59:06 +09:00
Brice Chevalier
b44fcf3f82 aglorithm optimization of Pairs.update method 2017-11-22 11:43:58 +09:00
Luca-Leon Happel
e5c4b47c15 remove spelling mistake 2017-08-11 11:21:19 +02:00
liabru
0895d81fa1 change examples to render using a fixed resolution 2017-07-08 13:28:19 +01:00
liabru
6108a31f27 added examples build task 2017-07-08 13:27:39 +01:00
liabru
63b02cfbee release 0.13.0 2017-07-06 23:47:04 +01:00
liabru
774d8bccff fix lint errors 2017-07-06 23:36:39 +01:00
liabru
74a7cfc966 fix Example.collisionFiltering rendering 2017-07-06 23:27:28 +01:00
liabru
56b0bb463f Merge branch 'constraint-fixes'
* constraint-fixes: (31 commits)
  tweaked Example.doublePendulum
  added Composite.bounds
  upgraded matter-wrap
  added Examples.ragdoll
  upgraded matter-tools
  fixed various constraints in examples
  improved spring and pin rendering
  update alpha build
  added Example.constraints
  added constraint.render.type and constraint.render.anchor
  update alpha build
  added constraint damping
  update alpha build
  changed lint rules
  added Example.doublePendulum
  added rotation point parameter to Body.rotate, closes #410
  fix constraint.angularStiffness
  fix soft body stiffness
  fixed Examples.compound constraint offset
  improved Example.chains using pin constraint
  ...
2017-07-06 23:03:05 +01:00
liabru
48940088df tweaked Example.doublePendulum 2017-07-06 21:53:31 +01:00
liabru
79ffcf891e added Composite.bounds 2017-07-06 21:51:23 +01:00
liabru
c9294ebe6e upgraded matter-wrap 2017-07-06 21:50:08 +01:00
liabru
48611c51de added Examples.ragdoll 2017-07-06 21:49:56 +01:00
Andrew n marshall
a529ec9dcd Do not warn on missing render.element if the canvas is already parented (because it was passed in at construction). 2017-07-02 20:25:34 -07:00
liabru
477f2d7716 upgraded matter-tools 2017-07-02 23:56:24 +01:00
liabru
ac67ef8e5c fixed various constraints in examples 2017-06-28 00:21:17 +01:00
liabru
837c43bdb5 improved spring and pin rendering 2017-06-28 00:20:36 +01:00
liabru
b874f4dbc7 update alpha build 2017-06-26 23:21:22 +01:00
liabru
b93c08fda3 added Example.constraints 2017-06-26 23:20:58 +01:00
liabru
0952516e57 added constraint.render.type and constraint.render.anchor 2017-06-26 23:20:34 +01:00
liabru
08aa3f20f6 update alpha build 2017-06-12 19:55:17 +01:00
liabru
44c4d1ff8d added constraint damping 2017-06-12 19:53:40 +01:00
liabru
71998a0056 improved position resolver 2017-05-09 01:13:59 +01:00
liabru
d2af721c49 updated license and contributing 2017-05-09 00:46:03 +01:00
liabru
295cffeacf refactored Common.isElement 2017-05-09 00:41:05 +01:00
liabru
d63b0c25c8 removed Common.shadeColor 2017-05-09 00:40:16 +01:00
liabru
2b76c4c10b fixed Common.now 2017-05-09 00:39:35 +01:00
liabru
fe9b05d520 update alpha build 2017-05-04 00:40:04 +01:00
liabru
d1fbe95f7a changed lint rules 2017-05-04 00:38:45 +01:00
liabru
a7aa47d3e7 added Example.doublePendulum 2017-05-04 00:33:21 +01:00
liabru
749ed5066e added rotation point parameter to Body.rotate, closes #410 2017-05-04 00:31:56 +01:00
liabru
ab0283b5b3 fix constraint.angularStiffness 2017-05-03 22:05:38 +01:00